Quote Originally Posted by Theodric View Post
Triple Triad carried over fairly well, after all. I'm worried about them killing Blitzball at launch by making it into a 'menu' game. Squadron missions aren't exactly the epitome of engaging play.
If there is one piece of feedback I can offer based on this interview that I would beg the development staff to consider: Please, no more menu games. Retainer ventures? Nothing but clicking through menus. Airship and submarine voyages? Nothing but menus. Squadron missions? Menus. Chocobo training, feeding, coloring? Menus. Gardening? Menus.

All of the above items sounded amazing on paper, but in practice are incredibly boring because they consist of nothing but clicking a few words on a screen. Please, I'd rather Blitzball not be added then turned into another item for this list. That said, if it were added to FFXIV just like FFX (You collect npc from around the world as players, level them up through use, teach and equip a variety of abilities, you actually CONTROL them during the game, etc), but with some additions I would be more than happy with its inclusion.