Quote Originally Posted by Theodric View Post
Blitzball, ideally, needs to be interactive. In it's raw, original form with maybe a few tweaks.

Triple Triad carried over fairly well, after all. I'm worried about them killing Blitzball at launch by making it into a 'menu' game. Squadron missions aren't exactly the epitome of engaging play.
With the slow speeds of XIV, would Blitzball in its original form even work? I don't think so.

A manager style of game akin to Football Manager could work given the framework that's in place already, even if it's not the game people are looking for.