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  1. #1
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Wait I thought this game was easy, with exception of savage and ultimate -.- ?
    (2)

  2. #2
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ManuelBravo View Post
    Wait I thought this game was easy, with exception of savage and ultimate -.- ?
    OP was trolling, people are actually being nice about it tho.

    The dungeon stuff is too easy, though, IMO. Its possible to clear some without a healer or a tank
    (1)

  3. #3
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Soon you people are going to want a button that instantly kills the selected target >.>
    (2)

  4. #4
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Fhaerron View Post
    Soon you people are going to want a button that instantly kills the selected target >.>
    Even that would be too difficult for some people since it involves pressing a button.
    (1)

  5. #5
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Theodric View Post
    Even that would be too difficult for some people since it involves pressing a button.
    Most dps can't press a button. ever seen a raid roullete queue try to pop? it takes at least 3 fails to get in.
    (0)

  6. #6
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Theodric View Post
    Even that would be too difficult for some people since it involves pressing a button.
    You're not wrong. I've had more than one wipe in Leviathan because no one wanted to hit that darn button.
    (1)
    Quote Originally Posted by Moogly View Post
    You are the living proof of the toxicity I am talking about.

  7. #7
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    I think they could do this if they allowed more of a non-combat progression through the game. Just let crafting and gathering open up the zones instead of needing combat classes to do it, and add a craft/gather progression storyline in addition to the individual quests. If you want to open up pve endgame, you need to go through the combat progression with a combat class too. You don't get the actual combat story, but you do get one tailored to being non combat support.

    This would also be good as it would be much better for people with significant disabilities to still play in the game. There's actually a lot of non-combat content in this game that they can do, but the combat gates it off, and t'd be nice if you could just let certain people focus on that aspect.
    (1)
    Last edited by RiyahArp; 04-07-2018 at 05:30 AM.

  8. #8
    Player
    Emstidor's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    346
    Character
    Emstidor Diabolos
    World
    Excalibur
    Main Class
    Monk Lv 71
    Quote Originally Posted by RiyahArp View Post
    I think they could do this if they allowed more of a non-combat progression through the game. Just let crafting and gathering open up the zones instead of needing combat classes to do it, and add a craft/gather progression storyline in addition to the individual quests. If you want to open up pve endgame, you need to go through the combat progression with a combat class too. You don't get the actual combat story, but you do get one tailored to being non combat support.

    This would also be good as it would be much better for people with significant disabilities to still play in the game. There's actually a lot of non-combat content in this game that they can do, but the combat gates it off, and t'd be nice if you could just let certain people focus on that aspect.
    FFXIV 1.0 tried this and it was generally agreed to be pretty terrible, since it inevitably influenced the encounter design in a bad way. Can't have the story rely on this big epic fight or this covert infiltration or anything cool because you have to account for Joe McCulinarian bringing his frying pan along, so instead it was a split path of "introduce combat NPCs that do the fighting for you" or "you beat this beastman in a Parley card game? I guess you convinced them to stop fighting now."

    Which is unfortunate because out of context solving a beastman skirmish through card games is kinda hilarious.
    (6)

  9. #9
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,188
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nerdessence View Post
    We all pay to play this game for different reasons and I think those reasons should be respected so we can all feel comfortable and happy.
    No, there are reasons that are totally invalid that should not be respected. However, wanting to enjoy the story is not invalid, but you still have to play the game as it was meant to be played. When you choose to play this game you have to respect the dev's intentions. If you totally remove the requirement for a group from all content you utterly decimate the premise of this being a social game. I don't play FPSs and then demand it play more like a third person RPG.

    I'm not against there being easier modes, that maybe require only 2 or 3. Understand, at least from what I've seen so far, there is a certain amount of unique story behind each difficulty level. Some of it is just "Oh noes! They've summoned Ifrit again!", but Hard dungeons seem to have different stories from their normal counterparts. I have heard, (but haven't tried it) you can play some dungeons unsynced, but I imagine to play those solo you would need to out level it and there may be some mechanics that are impossible.

    Most of the people I have encountered in mmos are introverts, and playing a fictional character let's work out some issues. Role playing is primarily a social activity. Solo RPGs are great but most can't be considered legitimate role play.
    (2)

  10. #10
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Dungeons being able to be cleared by any party comp of one tank one healer and 2 dps is not "easy" it's a sign of good design. Would you like it if you were excluded from dungeon runs becuase of your class?
    (0)

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