Quote Originally Posted by Granyala View Post
However: In the days of old: if you get yourself an ID/Lockout and subsequently can't clear the encounter with us, then we would not tolerate it because you would actively hinder our progress.

Not entirely sure how it works in FF but as long as you can help your group kill stuff, I find it idiotic to QQ about s/o putting in extra effort. Unless you are "Ermagawd how dumb are you, even randoms killed this faster!1". Then you deserve to get some FLAK.
Way it works in Final Fantasy XIV is if you get the clear: you're locked out of loot until reset, plus number of clears for the week influences number of chests on clear.
0 previous clears that week: 2 chests
1-4 previous clears: 1 chest
5-7 (potentially 8 too, can you go on a floor if all 8 members have cleared it for the week?): 0 chests

So you do hinder progress by means of reducing loot that comes in from the clear for the rest of the static.