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  1. #19
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by KaivaC View Post
    I went PLD because I didn't like the feel of DRK. It wasn't until recently in the last week or so when I actually tried that I started learning the important of lining up those buffs. I don't intend to master PLD, though, but from your analysis...yeah...nvm, you have a point. Too many mistakes on PLD on my end.
    Looking at it the wrong way.

    It's not about how many mistakes, it's about how much room for improvement. Focus on that and it'll be more rewarding.

    Quote Originally Posted by Dzian View Post
    In many cases it actually really will be quite a significant impact. if you look at this if you took a 99th percentile player and put him in a random pug or group of 10% players. it's not to unreasonable to suggest that for one reason or another that players dps might be 10% lower. as a result of party compostion buffs usage or even things like player positions causing a few missed gcds. yet that 10% would result in that 99th percentile player ending up right down near 60... which is no where close to 99..
    I already gave you a personal example of me getting good parses with lower scored teammates. Here's a random MNK I plucked as another example.

    https://www.fflogs.com/reports/wJvMA...ne&graph=false

    Yes it obviously has an impact, but it isn't as large as you imply. Good players will adjust and still put out great DPS regardless of their teammates.

    Ok here I might actually not know something... I'm pretty sure though ACT and thus fflogs doesn't track position or movement and almost certainly cannot log where in an arena an aoe or telegraph is going to hit. nor can fflogs tell you I had to move because the sch was 1 step to my right or something like that ... if I am wrong and it can show this information then please do show me where...
    Check the replay feature. It uses position data to recreate the fight in real time. You can see where the MT is (so which direction boss is facing) who is standing near who (so SCH was crowding you) and run it against timelines of abilities to see when telegraphs are out and where they'd be placed (based on people reacting and moving, or can be run against the incoming damage and see who got hit).

    I think i'm quite clued with how logs works even if I don't use it regularly... so many things can affect your numbers that it creates an innacurate reading. I could for example play my samurai perfectially in the most optimal way and be the most skilled sam in the game (I'm not) but my sam being I350 instead of i370 for example might is gonna really impact my numbers. and no amount of player skill will ever compensate...
    I would take a 99th percentile i350 SAM ANYDAY over the garbage SAMs in PF.

    Further Example - my younger brother (a consistent top 5 world fury war in WoW), came back to the game briefly because he wanted to try out SAM. At ~i300 in Susano EX, he was putting out double the second highest DPS of people who were nearly 15 ilvl higher than him. It took average skilled nearly i330 SAMs to finally match his output that he did as a fresh 70.

    Quote Originally Posted by Squintina View Post
    Everything affects your logs. Don't compare yourself to other people too much and don't compare cross-fights. Don't try to assume that your 50 in normal would lead to a far less ranking in Savage.

    Compare yourself to your own numbers for the same fight. If you want to know how you'd do in Savage (and treat each fight separately), get logs for that fight.

    When you do look at other player logs
    don't get hung up on percentiles. You want to learn from other players, not feel inferior (or superior) to them.
    I wish I could upvote this more. Great insight and good tips.
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    Last edited by KaldeaSahaline; 04-17-2018 at 03:46 AM.