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  1. #1
    Community Rep Bayohne's Avatar
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    Config Settings/In-game Config Update

    I wanted to give you all an update on the current status regarding the config program and in-game config settings as we move forward. For 2.0, we will be removing parts of the config program, which only reflect changes after rebooting the game client, and making it so that you can configure settings while playing.

    We are at the stage now where we are restructuring the system for 2.0. Due to this, we cannot currently provide any specific information on exactly which config items will be changed, but we will be bringing you follow-up information in the future.
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    Matt "Bayohne" Hilton - Community Team

  2. #2
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    Hopefully this means players who have issues in some areas wont need to crank down settings for all of them, just be able to situationally crank down the settings.
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  3. #3
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    Quote Originally Posted by Bayohne View Post
    For 2.0, we will be removing parts of the config program, which only reflect changes after rebooting the game client
    Only parts? Why not all of them? If you ask me, the config program should be completely removed and eliminated. Every single option should be moved to the in-game configuration menu. The external config program should not even exist.
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  4. #4
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    Quote Originally Posted by Rhianu View Post
    Only parts? Why not all of them? If you ask me, the config program should be completely removed and eliminated. Every single option should be moved to the in-game configuration menu. The external config program should not even exist.
    As Soukyuu says, some options would probably require the game be restarted to work. I think Anisotropic filtering is a particular offender in this regard, for instance. Depending on the start-up times for the 2.0 client (especially if they keep the login external), being able to edit settings that would require the game be restarted from outside the client could well be more convenient (it certainly is at the moment).

    Hell, it's pretty much the fashion these days to provide an external config program if your game has any options that would require a restart, and give it the ability to edit all settings, restart required or no.

    Frankly, that is what they ought do. Keep settings would require a client reboot in the external config program (and possibly put them inside the client too, tad redundant though that may be), and then make it possible to edit every configuration option that wouldn't require a client restart from the external program as well.

    Removing options from the external config program (or indeed, removing the program itself) is counter-productive in my opinion. They should just be adding things that can be edited in-game to the in-game Configuration menu as well.

    Oh and it might also be nice to be able to access the in-game Configuration menu from the Welcome Screen too, so as to not have to go through loading up a character to tinker with the settings.
    (2)
    Last edited by Fensfield; 01-29-2012 at 08:37 AM.
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  5. #5
    Player
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    Quote Originally Posted by Fensfield View Post
    As Soukyuu says, some options would probably require the game be restarted to work.
    Yeah, so? Just have a pop-up window tell the player that some settings will not be applied until the game is restarted. Problem solved. There's no need to have a separate, external program. All that does is make things more complicated than they need to be.

    And I've never seen any game except for FFXI and FFXIV that had an external config program, so your claim that such is the fashion these days is completely false.

    As for the time it takes to start up the client, if it takes any longer than 10 or 15 seconds, then they're doing something wrong. But the new client for Version 2.0 is still under development, so that can be one of the goals for the dev team moving forward.

    I do agree though that configuration options should be accessible from the title screen. That would definitely make things convenient when you want to edit settings quickly without having to take the time to log all the way in to a character.
    (0)
    Last edited by Rhianu; 01-29-2012 at 07:45 PM.
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  6. #6
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    Quote Originally Posted by Rhianu View Post
    Yeah, so? Just have a pop-up window tell the player that some settings will not be applied until the game is restarted. Problem solved. There's no need to have a separate, external program. All that does is make things more complicated than they need to be.
    That doesn't really change the fact you have to restart the client, no? I see no problem with an external program tbh, just make it accessible from the client login screen. It would also make sense to keep all settings in the external program AND have those settings which don't require a restart ingame at the same time.
    (2)

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  7. #7
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    Quote Originally Posted by Soukyuu View Post
    That doesn't really change the fact you have to restart the client, no?
    Restarting the game is still faster than exiting the game, starting up a separate program, changing the setting(s) you want, closing that program, and then starting the game up again.

    Without an external config program:
    1. Change Settings
    2. Exit Game
    3. Start Game

    With an external config program:
    1. Exit Game
    2. Start Up Config Program
    3. Change Settings
    4. Exit Config Program
    5. Start Game

    Really, I don't know why you think an external config program would make things faster, because it wouldn't. In fact it actually slows things down.
    (0)
    Last edited by Rhianu; 01-30-2012 at 05:23 AM.
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  8. #8
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    Quote Originally Posted by Rhianu View Post
    Restarting the game is still faster than exiting the game, starting up a separate program, changing the setting(s) you want, closing that program, and then starting the game up again.

    Without an external config program:
    1. Change Settings
    2. Exit Game
    3. Start Game

    With an external config program:
    1. Exit Game
    2. Start Up Config Program
    3. Change Settings
    4. Exit Config Program
    5. Start Game

    Really, I don't know why you think an external config program would make things faster, because it wouldn't. In fact it actually slows things down.
    You're uh.. why are you so set against having both?

    And it does make things faster. Here, lemme fiddle with your chart a little...


    Without an external config program:
    1. Start Game
    2. Wait for game to load [Variable time, may be some time depending on various factors. Even the best-coded games can have long initial load times and there is no way it won't be a 'noticeable' load period at the absolute minimum, on a good system]
    3. Change Settings
    4. Exit Game
    5. Start Game
    6. Wait for game to load

    With an external config program (And starting the game first):
    1. Start Game (presumably? This whole bit of the example is forgetting the possibility in the next scenario)
    2. Wait for game to load
    3. Exit Game
    4. Start Up Config Program (instant)
    5. Change Settings
    6. Exit Config Program (instant)
    7. Start Game
    8. Wait for game to load

    Yes, the second example is slower, obviously. You loaded the game first. BUT, and this what you aren't acknowledging:

    With an external config program and not launching the game first:
    1. Start Up Config Program
    2. Change Settings
    3. Exit config program
    4. (Optional) Start Game
    5. (Only if 4) Wait for game to load.

    See? That is why I'm in favour of an external program and an in-game config, especially in the face of there already being one (and thus why I'm opposed to removing non-restart options from the external config). In scenario 3, because I knew the changes I wanted to make, I didn't have to start the game and wait for it to load twice. Further, I can not load the game at all if I don't want to - an unlikely possibility but still possible, and very convenient in the event.

    Also...

    Quote Originally Posted by Rhianu View Post
    And I've never seen any game except for FFXI and FFXIV that had an external config program, so your claim that such is the fashion these days is completely false.
    In order of age (roughly):
    - Ragnarök Online (admittedly not recent at all, but significant in the genre and still operating)
    - Final Fantasy XI
    - Phantasy Star Universe
    - Sins of a Solar Empire (sort of)
    - Recettear
    - Final Fantasy XIV
    - Batman: Arkham Asylum
    - Chantelise
    - Phantasy Star Online 2 (Alpha 2) - (added since Bahn confirmed as much - thanks!)
    (And I wouldn't be surprised if Batman: Arkham City had one and all, play it though I have not)

    That's just off the top of my head the ones I'm certain about. I'm sure I could find more in my game library alone if I went hunting, and recent at that. I realise some of those are pretty old, but some aren't, and you did say never... At the very least Arkham and PSO 2 undermine your getting to suggest I'm being dishonest with your 'completely false'.


    Quote Originally Posted by Soukyuu View Post
    Oh I do. Because I build my systems myself and know their limitations. I think we should just agree to disagree on this one, I don't want to full another page with this.
    Oops. Point and good idea. Sorry I started writing this before noticing your post (or, hell, this whole page >.>) so.. yeah, goodo, won't be posting on the argument again - but my voice is still with having both and not stripping the config program of its current functions, but rather just adding everything possible to the client as well.
    (1)
    Last edited by Fensfield; 01-31-2012 at 01:02 AM.
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  9. #9
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    Quote Originally Posted by Fensfield View Post
    I wonder if Phantasy Star Online 2 has one.. again, wouldn't really surprise me. 'Seems to be their design philosophy. Doesn't really count toward the argument though.
    PSO2 Alpha 2 has an external config program, but some settings can be changed within the client. I have a hard time navigating all the kanji during the alpha since I can't tell WHAT settings can be changed within the client, but yeah, it went from *everything* needing to be changed in the external config in PSU to being able to change certain settings from the external config AND within the game for PSO2.

    Before you ask - the Alpha 2 agreement allows us to freely talk about the game. They have some rules on screenshots and video (make sure to put a copyright notice, etc) but that's it.
    (1)
    Last edited by Bahn; 01-30-2012 at 02:35 PM.
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  10. #10
    Player
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    There are some options that might require a complete re-initialization of the engine, thus needing a restart. Though nowadays you rarely see a prompt to restart the game to apply changes.
    (2)

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