Quote Originally Posted by Iscah View Post
But yes, glasses are maybe a tricky thing for this idea because they already exist as headgear and you'd have to duplicate them - and I don't think you'd just want to move them all over to the other slot, because people might want to wear "glasses and bonus item" but no hat - but I think completely new items that don't clash with existing item slots could be more of a possibility. Although then, as Vstarstruck said, if the old belt models are still in the coding and would all need deleting, perhaps they see that as work they don't want to have to undertake. Or is there possibly a risk of missing/breaking something? Do some NPCs maybe still have visible belts on their models?

I guess another issue for the designers would be - suppose they do implement this idea. Now *some* costume sets involve a piece that goes in the belt slot, and others don't. Is this okay? Do they now need a belt-slot idea for every costume? Will people ask why some things in that slot are visible and some aren't? Perhaps that's why they'd be hesitant to do it even if it could be really useful in some ways.
Well "belts" in the game are essentially part of a different gear slot, so really the "belt slot" is just an invisible accessory that has an armor value.

Like there are a few things in the game that I'd like to see different, like different glasses that are independent from helms and hats. But for THAT to work essentially requires another "earring" type gear slot that has no armor value.

Another slot that is "missing" from FFXIV that other games have are ammo/quiver/backpack type of slots. They aren't really needed in this game as ammo is unlimited. However a "backpack" that is part of the belt item as a glamour might be interesting.

However I feel turning the belt slot into anything would just be as kludge. What the character model really needs is a "costume effect" slot that isn't an item, but rather something that can be switched on/off with the glamour plate. The actual "belt" item likely can't be turned into something visible because it would clash (visibly if not clip through various gear.)