Not currently doable (also don't hold your breath; there probably aren't enough ground-targetted AOEs in the game that they'd spend resources on implementing something that saves you the time it takes to move your mouse a few inches).
Not currently doable (also don't hold your breath; there probably aren't enough ground-targetted AOEs in the game that they'd spend resources on implementing something that saves you the time it takes to move your mouse a few inches).
Last edited by Raldo; 04-06-2018 at 07:19 AM.
sadly, it isn't always a few inches. there's no telling where the AoE marker will show up. half the time i don't even know where it is. it could be clear across the map. on controller this is a problem. i don't think it would be asking too much if the default behavior was to simply place the AoE marker at your current target without execution or without special command in a macro. at the very least the AoE marker should be at the last relative position you used it at, instead of being affected by camera angle.
under no circumstances should the marker ever appear out of visible range. i just thought it would be nice to always know exactly where to expect the marker to show up. i guess is not possible. and will just have to stick with things like <t> and <me>. oh wells. maybe one day they will fix this oversight.
anyhow, thank you very much for your response. take care! ^_^
Last edited by BLaCKnBLu3B3RRY; 04-07-2018 at 12:41 AM.
Ah, interesting. I wasn't aware how it worked for controller users. For mouse, it just shows up wherever your mouse cursor is sitting.
If you're playing on PC, it likely is showing up wherever your mouse cursor is (whether you can see it or not), and if that's the case, you could try setting this option.
I'm not a controller user, so I don't understand what it does, but maybe you could try it and see if it works any better for you?
However, if you're on PS4 and if that option isn't there, then ¯\_(ツ)_/¯
Last edited by Raldo; 04-07-2018 at 01:27 AM.
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