Anyone played FF11 still remember their first lvl 70 challenge?
I starts to think he may be a good feature to help new players to fully understand their first FF14 job.
Anyone played FF11 still remember their first lvl 70 challenge?
I starts to think he may be a good feature to help new players to fully understand their first FF14 job.
NO. Oh goddess no... I still have nightmares of the level 70 WAR fight. Keep him in Ru'lude Gardens where he belongs.
Also his fights did nothing to help you 'understand' your Job, they always required some stupid gimmick to pass (not helped that he was fundamentally a MNK who just subbed whatever Job you were challenging him as, so MNK was in fact the most difficult to face him as - especially when he used Hundred Fists and pummeled you into submission). There is a reason why his cap was nicknamed 'the No-Life Hat'.
I'm glad such nonsense is not in FFXIV and that level cap increases are automatic (as long as you have bought and registered the relevant expansion pack).
Last edited by Enkidoh; 04-04-2018 at 04:24 AM.
Limit breaker I love those fights. Is he not related to the adventurer that unlocked ARR relics? Lionheart or something.
Id love Maat to be back, but tbh Id love to see Shantotto come back to take us to an instance for Windurst or a Dynamis-Windurst. ^^
How would one go about making a proficiency trial in this day and age of MMOs though is the question. Maat was a terrific roadblock to be sure but as Enkidoh said, he was more about a job-related gimmick than actual skill (thf maat 3 tries to steal from him whoopee). And let's be brutally honest, if anything remotely difficult was added that would gate players from level cap there would be mass hysteria here.
You haven't try lvl 70 Ranger with him then, it is duel or die.How would one go about making a proficiency trial in this day and age of MMOs though is the question. Maat was a terrific roadblock to be sure but as Enkidoh said, he was more about a job-related gimmick than actual skill (thf maat 3 tries to steal from him whoopee). And let's be brutally honest, if anything remotely difficult was added that would gate players from level cap there would be mass hysteria here.
He certainly would undergoes mechanic change if he is back to FF14.
A redesign of a very challenge mirror fight.
I heard nightmares about rdm's maat fight but if I remember right the strategy for most jobs was a bit the same right? Opo-opo necklace, sleep pots, two hour, pray lol
Only did about three of his fights not including thf's before he became unsync'd content in the current XI so I imagine my memories could be skewed. I would love a tough fight to prove class mastery but again that would cause so much crying on here I can hear it already
Also remember you had to farm the testimony for you job to do the fight. For the longest time they were a one and done deal. So if you lost the fight you had to go farm another one.
It was a good challenge back then. FFXI was strewn with struggles and it made that game feel a lot more real and worth it. Greater sense of community too, because many times you'd have to have a few friends help you get the items you needed for the fight. I remember feeling so much dread back then when I had to fight Maat the first time. I'm sure many didn't appreciate these challenges at the time, but looking back I yearn for challenges like this now. I loved them.
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