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  1. #11
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zoner View Post
    For me:

    1: Party level sync

    2: Skill chains/ magic burst

    3: An area that has the feel of Gusgen Mines (At the start of FFXI, Gusgen Mines was a terrifying place; the random background noises that would make you think you've drawn agro, sound of small children laughing or other creepy sounds. Also the half visible ghost that wander around or hang from the ceilings, not to mention the siren....) Gusgen Mines definitely gave that feeling you could die at any moment, at least way back when the majority of players would still drawn agro in there.
    They can't do magic bursts or skill chains because much of the combat system is still from 1.23.
    (0)

  2. #12
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Zoner View Post
    3: Gusgen Mines definitely gave that feeling you could die at any moment, at least way back when the majority of players would still drawn agro in there.
    I still remember the dread I felt when I was trying to get my Teleport-Holla quest done. I got cornered and lost until a kind high-level JP player guided and protected me. In a weird way, I kind of miss feeling that type of helplessness.
    (4)

  3. #13
    Player
    Riko_Futatabi's Avatar
    Join Date
    Aug 2013
    Posts
    425
    Character
    Riko Futatabi
    World
    Excalibur
    Main Class
    Black Mage Lv 90
    I want XIVs take on Skillchains and Magic Bursts.
    (4)

  4. #14
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,006
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    I think everyone who played FF11 will say skill chain and the magic burst.
    This is the crucial element of FF11 that FF14 is missing.
    (3)

  5. #15
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Divinemights View Post
    I think everyone who played FF11 will say skill chain and the magic burst.
    This is the crucial element of FF11 that FF14 is missing.
    Sadly the game isn't really built for that. I wouldn't really trust them to make it fit, honestly, because it'd be pretty hard.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #16
    Player
    Calevr's Avatar
    Join Date
    Mar 2011
    Posts
    141
    Character
    Z'arese Tjinou
    World
    Omega
    Main Class
    Lancer Lv 80
    More party areas and levels with the addition of fields of valor. This may not be what the vast majority of players want, but I do believe there is an audience for it.

    http://ffxiclopedia.wikia.com/wiki/P...eas_and_Levels
    http://ffxiclopedia.wikia.com/wiki/C...ields_of_Valor
    (0)

  7. #17
    Player
    Zoner's Avatar
    Join Date
    Mar 2012
    Posts
    145
    Character
    Zoner Hellscythe
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Vahlnir View Post
    Sadly the game isn't really built for that. I wouldn't really trust them to make it fit, honestly, because it'd be pretty hard.
    If its just in Eureka I think it *might* be possible, SE sometimes surprises us with what they can do. Another option that might be cool is Limit Break skillchains, or maybe add a small chance if 2 or more parties uses the Limit Break at the same time when the target is under 20%HP could trigger an Active Time Maneuver that finishes it.
    (3)

  8. #18
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Vahlnir View Post
    Sadly the game isn't really built for that. I wouldn't really trust them to make it fit, honestly, because it'd be pretty hard.
    Quote Originally Posted by Zoner View Post
    If its just in Eureka I think it *might* be possible, SE sometimes surprises us with what they can do.
    They could put the adrenaline rush system in Eureka, and create skill chains between them depending on the jobs, especially considering your rush could have an elemental affinity thanks to your wheel.

    This would also shift the meta away from "everybody goes RDM" if other casters bring a Rush that bursts better with the other jobs in the party.
    It would also give more depth to the wheel as you'd want to shift if for how you'll open the skillchain, to ensure that the hypohethic magic burst targets the proper elemental weakness.
    (6)
    Last edited by Reynhart; 04-05-2018 at 09:08 PM.

  9. #19
    Player
    DiamondDust's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Diamond Dusts
    World
    Coeurl
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Reynhart View Post
    They could put the adrenaline rush system in Eureka, and create skill chains between them depending on the jobs, especially considering your rush could have an elemental affinity thanks to your wheel.

    This would also shift the meta away from "everybody goes RDM" if other casters bring a Rush that bursts better with the other jobs in the party.
    It would also give more depth to the wheel as you'd want to shift if for how you'll open the skillchain, to ensure that the hypohethic magic burst targets the proper elemental weakness.
    That's actually a pretty good idea, the elemental wheel itself could probably house the gauge, activate the ability using the R3 button
    (3)

  10. #20
    Player
    LastFireAce's Avatar
    Join Date
    Oct 2016
    Location
    New gridania
    Posts
    399
    Character
    Xitra Lunrise
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Sigh, I miss the day when Eureka was base on FF3
    (2)

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