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  1. #25
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Disagreement noted, though it is not something I personally agree with, I do not want to get into a never ending debate on that, as there is threads for such thing.
    I really like more input on thisthough:

    Quote Originally Posted by Vstarstruck View Post
    Add gather/crafting content:
    Implement a system that allows DoL/DoH to contribute to the "ecosystem/environment" of Eureka. Get various DoH jobs to build specifix things like fortifications or tents (they're not permanent on the field). Have DoL gather suppliesfor the DoH people or special "coatings/ammunition" for DoW/DoM. Have rewards set on a weekly basis and incremental in regards to how much you get done with the three overall disciplines. To go along with this, Workshops can be added into Eureka that DoH had to go with the help of other players or warping back after clearing to gain access to unique crafts, while DoH gets access to unique nodes where the materials lead to higher upgrades for forts and what not while also being used for minions and such for the outside world. Also one can request these be materials to let one change colors of the glows for the relic weapons.
    to refine further.

    Quote Originally Posted by Xaeth View Post
    I'd also like to add that I'd like it if you couldn't use sneak to get past monsters that are a few levels higher than you (so ppl can't just explore the whole map as a lvl 1 NIN) as well as having high level Apex predator monsters that randomly walks across eureka and aggros other monsters and players. (There were tyrannosaurus type mobs that did this in Diadem version 2)

    Edit: The apex predators would be hunting alone.
    can you explain further? I do not think I am getting it. Are there others that like to see this?
    (0)
    Last edited by Vstarstruck; 04-06-2018 at 06:31 AM.