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  1. #7
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    Quote Originally Posted by Vstarstruck View Post

    Level sync...
    Search functions/interface...
    Daily/ weekly quests...
    More social options that work inside instanced zones and eureka...
    Add gather/crafting content...
    'Yes' to all of these. The social changes would be very welcome. I don't know how others are finding it but I've been feeling isolated while doing Eureka. I'm in a full party, running in a big group of people but at the same time I'm cut off from my actual friends and my FC.

    I would definitely endorse Lockboxes being converted to currency. I stopped counting after the first 1000 but opening them is getting to be a chore. I still have over 200 in my bag and I'm not looking forward to it.


    The only other thing I'd like to see would be more rewards added for exploring.

    1) Buried treasure - Not like the Diadem where coffers are placed at exactly the same spot in every instance and don't respawn (someone will have a map up in hours and enterprising players will just go round cleaning each instance out).
    Either chests that spawn randomly and at random locations or simply copy WoW's Timeless Isle and make the treasures more numerous but with much smaller rewards, e.g. one lockbox, one crystal, a buff that lasts for 30 mins etc. That way it wouldn't be worth mapping all the locations but they'd still be fun to find.

    2) I'm not sure if this would be controversial but personally, I'd also allow attunement to the Aetherytes at any level. If you can get there before level 9, you should be rewarded.
    (1)
    Last edited by Solarra; 04-05-2018 at 07:11 PM.