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  1. #1
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    My biggest question is from a lore perspective. What would the awards be for DoH? Crystals come from killing monsters and lore wise they came to us because literally no one else could do it so it'd be difficult to excuse it as "we found these and you're probably better off using it yourself". DoL you can say it's stuff you found while gathering, or even "hey, this was in the stuff you brought and we don't need it" and that'll work because it's from things you ventured out and brought back.

    Fully in agreement with basically everything here, mind, just being nitpicky on the lore front.

    Quote Originally Posted by Solarra View Post
    2) I'm not sure if this would be controversial but personally, I'd also allow attunement to the Aetherytes at any level. If you can get there before level 9, you should be rewarded.
    Absolutely this. Stupid artificial difficulty
    (2)

  2. #2
    Player
    Xaeth's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Alexia Draghul
    World
    Omega
    Main Class
    Scholar Lv 100
    One thing I'd like to see is more Extreme weathers though we might get that in future areas. For example, a weather that behaves like Quicklevin (Ixion) where random AOE thunderbolts strikes all over the map (only outside?) or a Blizzard where everyone in eureka takes constant damage due to the cold. (just enough to be annoying but not to the degree where it kills everyone) I would also like some of these to be randomly replacing other weathers so people can't just look at the Skywatcher to predict them.

    This is to make Eureka feel more hostile while adding another layer to make it a little less boring.

    Edit: I understand that these changes might be too much if they never fix the issue where party members visibility arent prioritized over other players. Healing/ressing party members is currently a pain during bossfights.
    (3)
    Last edited by Xaeth; 04-05-2018 at 08:20 PM.

  3. #3
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    For gathering content, if they don't want us to gather on the surface, then give us underwater zones (which could serve as shortcut too).
    And add something dangerous as water flow which eject you (if you go inside) on the surface with impossibility to go back by this point.
    (2)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  4. #4
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Oh here's one. Have crystal exchange and weapon upgrades be available outside of Eureka. There's no reason why I should go in there and take up a spot in an instance if all I'm going to be doing is clicking Gerolt for 15 minutes. Put Drake, his assistant, in Kugane next to the lockbox opener and have him say something like "Master Gerolt will be pleased with this! I'll have it shipped to him immediately!" to get around the fact Gerolt is still on Eureka and he's the one making the upgrades.
    (7)
    Last edited by BillyKaplan; 04-06-2018 at 12:29 AM.

  5. #5
    Player
    AmemeAmeklin's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Ameme Ame'klin
    World
    Goblin
    Main Class
    Warrior Lv 90
    For integrating DoL, we could have like guildhests where you assemble a group of DoW/DoM and DoL, and the objective is to have the DoW/DoM clear out the mobs guarding the nodes so DoL can harvest.

    Hardcore dungeon gathering GO!
    (0)

  6. #6
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80

    Disagree

    I disagree about making mounts and aether teles earlier, they were rewards worth working towards of their own right. They made me personally be more excited about reaching those levels.
    (3)

  7. #7
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by BillyKaplan View Post
    My biggest question is from a lore perspective. What would the awards be for DoH? Crystals come from killing monsters and lore wise they came to us because literally no one else could do it so it'd be difficult to excuse it as "we found these and you're probably better off using it yourself". DoL you can say it's stuff you found while gathering, or even "hey, this was in the stuff you brought and we don't need it" and that'll work because it's from things you ventured out and brought back.

    Fully in agreement with basically everything here, mind, just being nitpicky on the lore front.



    Absolutely this. Stupid artificial difficulty
    I really do not know lore that deep so that is simply something I cannot answer. I really not that deep into lore to.. care? I mean you just put some nodes in , gather, and let people put them in something (like the FC shop station thing) and once enough is put in, you get the fort or whatever.

    Quote Originally Posted by Solarra View Post
    2) I'm not sure if this would be controversial but personally, I'd also allow attunement to the Aetherytes at any level. If you can get there before level 9, you should be rewarded.
    Forgot about that, added
    (1)
    Last edited by Vstarstruck; 04-06-2018 at 01:56 AM.

  8. #8
    Player
    Erza_Scarlets's Avatar
    Join Date
    May 2017
    Location
    Meow
    Posts
    78
    Character
    Erza Scarlets
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    I would say they should also add relic like tools for DoL and DoH classes since nether has really gotten anything like that. It would tie them into the content and give both something to work towards. Maybe even do a set of gear for them too.
    (4)

  9. #9
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    They could of added workshops into Eureka that DoH had to go with the help of other players or warping back after clearing to gain access to unique crafts.

    As for gathering, it's tricky, they can't do what they did with Diadem and add regular nodes for old unspoiled items since the distance between the areas and the ease of access to Eureka does lead to destroying a market.

    As much as I would like to see gathering in Eureka it would be tough unless they had it where you needed to use leves in order to have gather attempts within Eureka.
    (0)

  10. #10
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    More things to do once we have what we need from Eureka, i.e.

    Ways to change the glow of relics

    Each element in Eureka is a different colour. Let us grind say 1000 mobs of a particular element so our weapon and/or armour take on a glow in that colour.
    (1)

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