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  1. #1
    Player
    Phantasmid's Avatar
    Join Date
    Jul 2012
    Posts
    65
    Character
    Rhenha Mhakaracca
    World
    Exodus
    Main Class
    Summoner Lv 60

    Feedback: "/chotbar set" and "/hotbar set" commands

    Sorry for cluttering the forum but I'd like to make sure this gets seen:

    We need to be able to assign pet actions (macros would be great too!) with the /chotbar command, primarily for the benefit of ACN/SMN/SCH gamepad players who would rather not restrict their hotbar cycling with the pet hotbar; being able to have a summon macro that replaces our pet's skills in our hotbar so we can keep the same 3 (or however many) sets available to cycle between by tapping RB would be a huge improvement in gamepad usability.
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    Last edited by Phantasmid; 09-01-2013 at 10:29 AM.

  2. #2
    Player
    TheKojukinator's Avatar
    Join Date
    Sep 2013
    Posts
    20
    Character
    Athena Joseibi
    World
    Hyperion
    Main Class
    Archer Lv 50
    I literally had the same idea as the OP ever since I dug in to pet-based class gameplay, so now I am resurrecting this thread because 2.1 is finally out and I signed in today to experience the changes and still find that this feature is missing.

    I am really happy that pet and companion commands are macro-able now, even have support for the /macroicon feature. However, we cannot (or we simply can't figure out how to) assign pet actions to hotbars or chotbars via the set commands.

    From http://na.finalfantasyxiv.com/lodest.../text_command/
    ...for reference:

    Code:
    /crosshotbar, /chotbar
    USAGE: /crosshotbar [subcommand] [number]
    Edit and configure cross hotbar settings.
    
    >>Subcommands
    set "action name" [number] [slot name] - Set the specified action to [slot name] in cross hotbar [number]. If [slot name] is omitted, the action will be set to the slot with the lowest available number. If both [number] and [slot name] are omitted, the action will be set to the slot with the lowest number available on the cross hotbar with the lowest number available.
    change [number] - Replace current cross hotbar with cross hotbar [number].
    copy [class 1] [number 1] [class 2] [number 2] - Copy the contents of [class 1] cross hotbar [number 1] to the [class 2] cross hotbar [number 2].
    display [number] on - Display cross hotbar [number].
    display [number] off - Hide cross hotbar [number].
    display [number] - Toggle on/off cross hotbar [number].
    share [number] on - Make cross hotbar [number] shared.
    share [number] off - Unshare cross hotbar [number] and assign it to your current class/job.
    share [number] - Toggle between on/off.
    remove [number 1] [slot name] - Remove the action assigned to [slot name] on cross hotbar [number]. Replace [slot name] with "all" to remove all actions from cross hotbar [number].
    
    >>Slot Names:
    LT + ← LDL(LD1) RT + ← RDL(RD1)
    LT + ↑ LDU(LD2) RT + ↑ RDU(RD2)
    LT + → LDR(LD3) RT + → RDR(RD3)
    LT + ↓ LDD(LD4) RT + ↓ RDD(RD4)
    LT + X LAL(LA1) RT + X RAL(RA1)
    LT + Y LAU(LA2) RT + Y RAU(RA2)
    LT + B LAR(LA3) RT + B RAR(RA3)
    LT + A LAD(LA4) RT + A RAD(RA4)
    Unfortunately I cannot implement, for ex:
    Code:
    /chotbar set "Gust" 4 RAD
    Which theoretically should assign the "Gust" pet action to cross-hotbar4 RT+A slot. Sad-kitty.

    Also, to re-iterate another of OP's suggestions, I cannot implement this with a macro either, for ex:
    Code:
    /chotbar set "[Opener]" 4 RAD
    Which would use my "[Opener]" macro. However I immediately see the flaw in this as macros are not required to have unique names. But, there are 100 unique macro slots, so maybe "[Opener]" could just be replaced with something like "macro99".

    Would love feedback, thanks.
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    Last edited by TheKojukinator; 12-30-2013 at 12:21 PM.

  3. #3
    Player
    TheKojukinator's Avatar
    Join Date
    Sep 2013
    Posts
    20
    Character
    Athena Joseibi
    World
    Hyperion
    Main Class
    Archer Lv 50
    One last shameless bump... make my dreams come true SE, and notice this thread.

  4. #4
    Player
    Reviluno's Avatar
    Join Date
    Jun 2018
    Location
    Limsa-Lominsa
    Posts
    3
    Character
    Reviluno D'moisemont
    World
    Omega
    Main Class
    Scholar Lv 39
    Hi there, fellow Eorzeans!

    I'm a new player, on PS4, & started with SCH/SMN. When switching between pets, I wanted the newly summoned pet's skills to replace existing pet skills. I wrote the following macros to switch out all skills upon summon, so that I didn't have to assign skills for each pet to separate hotbars:

    /merror off
    /chotbar pet "Embrace" "Eos" 1 LA3
    /chotbar pet "Whispering Dawn" "Eos" 1 LA2
    /chotbar pet "Fey Covenant" "Eos" 1 LA4
    /chotbar pet "Fey Illumination" "Eos" 1 LA1
    /ac "Summon"
    /wait 5
    /pac "Obey" <me>
    /micon "Summon"
    Using the above template, I now have similar macros for all pets on both my SCH & SMN. Personally, I find these really useful, but then I'm new & have only just hit lvl 40. The macros might need a bit of tweaking, once more skills are available, to move them to other action buttons, but that's easy to remedy.

    Hope the above helps & I wish you all the best in your adventures.

    Reviluno D' Moisemont
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  5. #5
    Player
    Reviluno's Avatar
    Join Date
    Jun 2018
    Location
    Limsa-Lominsa
    Posts
    3
    Character
    Reviluno D'moisemont
    World
    Omega
    Main Class
    Scholar Lv 39
    To break the above macro down, as I understand, for clarity:

    /merror off - turns off any macro based errors in chat log only (Not on screen!)

    /chotbar pet "Action" "Pet Name" # LA# - "/chotbar" or "/hotbar", depending on your setup, is your primary macro action. "Pet" identifies the following action as that of your pet. "Pet Name" must follow the action, to tell the system which pet it's assigned to.

    /ac "Action" - Casts your preferred summon action.

    /wait # - This allows for the cast time of the summon, before issuing the final command.

    /pac "Obey" <me> - Brings the pet out of Free Mode, which they always seem to summon in as for me.

    /micon "Action" - Helpful to use the same action here, as the original, to help easily identify in the hotbar.
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