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  1. #1
    Player
    P_Wing's Avatar
    Join Date
    Oct 2013
    Posts
    70
    Character
    Phoenix Wing
    World
    Tonberry
    Main Class
    Black Mage Lv 70

    [BLM Suggestion] Raise spell using Foul stack.

    I'm not sure if this idea is posted elsewhere but I want to make this suggestion more noticeable to forum GMs.

    I think current issue of BLM having Raise is:
    1. It doesn't fit with the lore.
    2. BLM Raise = virtually no mana cost. BLM doesn't lose anything with Raise except a GCD (with Swiftcast / Triplecast).
    3. Triple casted Raise = OP!
    4. Doesn't justify BLM having more DPS than SMNs / RDMs.

    My suggestion is if you use Foul stack to raise (but with 8s cast time like other caster's raises) it'll solve issue 2.-4.
    2. BLM doesn't lose anything => They will lose a Foul, which means a lot of DPS loss! Maybe even more than MP lost does from SMNs / RDMs.
    3. Triple casted Raise = OP! => You can Raise once every 30s so that's not possible.
    4. Doesn't justify BLM having more DPS than SMNs / RDMs => It'll still justify in the sense that you can only raise once every 30s and you lose a lot of DPS doing so (raising will hurt BLM more than SMNs / RDMs, thus justify more DPS in normal situation).

    For the 1., the lore thing could be tricky but I'm sure you can fit this into the lore somehow.

    I believe allowing BLM to raise will strengthen casters' identity more (casters = raise) while keeping the BLM identity and not allowing BLM to be OP (huge tradeoff).

    What do you guys think?
    (0)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    No.

    You can just make it a 180sec cooldown, allowing them to have an emergency raise like any other caster, and curtailing the "But infinite MP" by removing it from the equation.
    (1)

  3. #3
    Player
    P_Wing's Avatar
    Join Date
    Oct 2013
    Posts
    70
    Character
    Phoenix Wing
    World
    Tonberry
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Kabooa View Post
    No.

    You can just make it a 180sec cooldown, allowing them to have an emergency raise like any other caster, and curtailing the "But infinite MP" by removing it from the equation.
    That would mean they'll reduce BLM dps though cause free raise (albeit 180s). I wouldn't want that!
    (0)

  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by P_Wing View Post
    That would mean they'll reduce BLM dps though cause free raise (albeit 180s). I wouldn't want that!
    Giving Black Mages a Magic Vuln reduces their DPS, because Black Mages will be balanced around having it, thus giving them a net gain of 0
    Giving Black Mages more tools to ignore movement lowers their DPS, because Black Mages are assumed to work around it (This is primarily why the cross classes in 2.0 were nerfed: Because Bards had -all of them- and were 100% uptime hyper mobile DPS)
    Your implementation of Raise -lowers DPS- by requiring Swift or Triple -and- Foul to pull off.
    (0)

  5. #5
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by P_Wing View Post
    That would mean they'll reduce BLM dps though cause free raise (albeit 180s). I wouldn't want that!
    Exactly.

    The only possible utility the BLM should get is a limited magic vulnerability debuff.
    Similarly to SAM and it's slashing debuff.

    Perhaps tied to Blizzard II or Freeze.
    (7)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Seraphor View Post
    Exactly.

    The only possible utility the BLM should get is a limited magic vulnerability debuff.
    Similarly to SAM and it's slashing debuff.

    Perhaps tied to Blizzard II or Freeze.
    There might be a reason that only one vuln type is shared, and by the majority of all users, no extent between...

    Why give BLM a Contagion, let alone one they can permanently keep up? And with those applying spell choices, it would merely go towards padding SMN dps during AoE if too short a time for a full Fire AoE rotation...
    (0)

  7. #7
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    I have to say a big no to any Raise spell for BLM. It just doesn't fit the kit for them at all, and any Raise on casters is mostly for progression. Once players know mechs, the utility of reviving others just isn't that important. I would favour single target/party buffs or enemy debuffs much more.
    (11)
    Last edited by Kurando; 03-23-2018 at 06:33 PM.

  8. #8
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    BLM won't get a raise, and that's a good thing.

    I mean... aside from all the many many reasons that the job shouldn't have one, the fact is that even if BLM did have a raise, its core mechanic of having unlimited MP would mean that the spell would be functionally useless due to the selfish nature of the job. Why do people think that BLMs would benefit from a raise spell when BLMs are already known for ignoring mechanics (with healers adjusting) in order to maximize their GCDs and manapool on damage?

    If you want an actual in-game example, look at mana shift. Everyone said that it would make BLM an infinite mana battery, but the fact is that mana is too precious a resource for BLM for them to want to share.

    The raise would have to be free and OGCD (i.e. always instant cast) to even warrant BLMs using it, and given how OP that is, the DPS tradeoff would be massive, not to mention the cooldown would have to be equivilent to hallowed ground (7 minutes), and to most BLMs, that would be a slap in the face.
    (8)
    Last edited by Lambdafish; 03-23-2018 at 06:46 PM.

  9. #9
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    using rez should give blm a foul stack
    (0)

  10. #10
    Player
    WilhelmWhite's Avatar
    Join Date
    Sep 2017
    Posts
    238
    Character
    Wilhelm Kaeruleus
    World
    Adamantoise
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Lambdafish View Post
    snip
    I agree 100%. I just did a Hell's Lid run, and our BLM ignored the entire water arrow glyph thing so they could stay in their ley lines. Realistically a BLM would never raise anyone. If a BLM can't even be bothered to mana shift a healer, why would they Raise?
    (1)

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