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Thread: BLU DPS

  1. #31
    Player
    Remus's Avatar
    Join Date
    Aug 2013
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    Garlemald
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    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by GavynG View Post
    This mindset is why we still don't have Ranger or Thief.
    They already said Rogue is supposed to be Thief. There is a reason why Rogue has the skill Mug. There was a reason why they didn't call it Thief but I can't remember it was said in a interview. I think it was something like it being weird the WoL being called a Thief so they decided on Rogue. I can't remember the wording exactly, I would need to find it. Also Ranger would most likely be a selfish DPS ranged class. I would rather they not add another selfish dps class, they can't balance them.
    (0)

  2. #32
    Player Seraphor's Avatar
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    Feb 2018
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    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Cidel View Post
    Really, the only thing that can save Geomancer from being "that-one-job-mentioned-in-some-other-job's-story-that's-too-similar-to-be-it's-own-job" is some terribly creative writing like: "Oh hey, this one NPC learned how to be a different kind of Geomancer, job quest starts here!"

    I'd love for Geomancers to be something unique and a possible new job candidate, but how they were introduced into XIV doesn't leave a good outlook.
    m
    My thoughts exactly, in fact I even came up with a viable concept.
    Geometrist. Like AST is a combination of Time Mage, Astrologer and Gambler, this would be a combination of Arithmetist and Geomancer as a Healer.
    Using ground-based aetherprobes to set up AoE healing fields mixed with some geometry skills, with the particular aspect of that terrain’s aether dictates what unique effects you can use, aka, geomancy.
    (0)

  3. #33
    Player
    Ordoric's Avatar
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    May 2012
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    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    blu could work if the added debuff style spells back in the game that you have to learn or have coppied into your body via quest
    (0)

  4. #34
    Player
    wereotter's Avatar
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    Sep 2015
    Location
    Ul'Dah
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    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Seraphor View Post
    Of course it wouldn't learn abilities by getting hit.
    The best way to translate this to ffxiv however is by giving BLU a job mechanic where getting hit fills a job gauge that allows them to use their blue magic spells.
    Which would only work as a tank.
    This is probably the more lore-friendly way I've ever seen suggested to adding Blue Mage into the game while still allowing it to fit into the holy trinity of role types. Based on skill bloat alone there's not way the blue mage in this game would learn its skills from being hit by enemies (or by using lancet, or by eating them or their.... leavings, or by seeing their attacks) but if you charged up your blue magic from taking hits to unleash powerful spells, then you're onto something. This kind of system already has somewhat of a basis in the ninki gauge on ninja (charges on auto attacks) and the kenki gauge on samurai (charges on weapon skills) so charging one when you take damage would definitely be interesting.
    (0)

  5. #35
    Player
    Remus's Avatar
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    Aug 2013
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    Garlemald
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    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by wereotter View Post
    snip
    I think a better comparison would be Paladin. When they are in Shield Oath they build gauge when they block, When they use Sword Oath they build gauge when they auto attack. So it's very similar to that but instead you build gauge from getting hit (just without the need for a block).
    (0)

  6. #36
    Player
    wereotter's Avatar
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    Sep 2015
    Location
    Ul'Dah
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    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Remus View Post
    I think a better comparison would be Paladin. When they are in Shield Oath they build gauge when they block, When they use Sword Oath they build gauge when they auto attack. So it's very similar to that but instead you build gauge from getting hit (just without the need for a block).
    Kind of like current Sword Oath in DPS stance and Blood Price when in tank stance, then.

    That would seem to be a simple enough system, would be interested to see how that would work if they actually took the idea. It would make sense to have your blue magics swap based on stance like warrior. So skills like mighty guard or pearl wind in tank stance and flame breath and other offensive skills in DPS stance. Would let them expand the amount of blue magic you could have.
    (0)

  7. #37
    Player
    Pastahnak's Avatar
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    Sep 2017
    Location
    Goblet (Ward 10: Plot 49)
    Posts
    419
    Character
    Pastahnak Popotonak
    World
    Famfrit
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Remus View Post
    They already said Rogue is supposed to be Thief. There is a reason why Rogue has the skill Mug. There was a reason why they didn't call it Thief but I can't remember it was said in a interview. I think it was something like it being weird the WoL being called a Thief so they decided on Rogue. I can't remember the wording exactly, I would need to find it. Also Ranger would most likely be a selfish DPS ranged class. I would rather they not add another selfish dps class, they can't balance them.
    They basically say it in game, the rogues guild's old name was the upright thieves that kept the pirates from getting out of line. The rogues guild is just a cleaned up name given to them.
    (0)

  8. #38
    Player Linx0r's Avatar
    Join Date
    May 2016
    Posts
    352
    Character
    Natti Starshine
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Remus View Post
    I think a better comparison would be Paladin. When they are in Shield Oath they build gauge when they block, When they use Sword Oath they build gauge when they auto attack. So it's very similar to that but instead you build gauge from getting hit (just without the need for a block).
    So then just play PLD lol
    (0)

  9. #39
    Player
    Ordoric's Avatar
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    May 2012
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    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Seraphor View Post
    ...good?

    We do have Thief, it's called Rogue.
    We do have Ranger, it's called Bard.

    It's also the same reason we won't get Geomancer or Time Mage.

    Adding in dozens of identical jobs with slightly different variations, not only wastes tons of developer time and money that could be better spent on actual content, but it adds pointless and unecessary job bloat that will only confuse new players and screw with balance.

    I swear some people don't understand this game at all.

    I think you want FFXI.
    we have geomancer its Conjurer
    (0)

  10. #40
    Player
    Ordoric's Avatar
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    May 2012
    Posts
    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    i think a combinations of the "meta" and the devs not wanting to be creative with the class system killed them in the long run .it could have let us to alot more.
    (1)

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