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Thread: BLU DPS

  1. #1
    Player Linx0r's Avatar
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    May 2016
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    Character
    Natti Lockeheart
    World
    Sargatanas
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    Conjurer Lv 70

    BLU DPS

    If BLU is added, make it dps. Thoughts?
    (3)

  2. #2
    Player Seraphor's Avatar
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    Feb 2018
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    Seraphor Vhinasch
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    Zodiark
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    Gunbreaker Lv 100
    So a Red Mage clone?
    (2)

  3. #3
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    Tani Shirai
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    Cactuar
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    Monk Lv 100
    Quote Originally Posted by Seraphor View Post
    So a Red Mage clone?
    Is RDM a BRD/MCH/SMN/BLM/NIN/MNK/SAM/DRG Clone?
    (3)

  4. #4
    Player
    Dhaid's Avatar
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    Character
    Dhaid Burt
    World
    Siren
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    Blacksmith Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Is RDM a BRD/MCH/SMN/BLM/NIN/MNK/SAM/DRG Clone?
    They mean the magic and melee loop red mages use. Personally if they do go this way, id say they can make the blu mage skill steal mechanic different enough from red mage to make it feel unique.
    (0)

  5. #5
    Player
    Shurrikhan's Avatar
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    Tani Shirai
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    Cactuar
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    Monk Lv 100
    Quote Originally Posted by Dhaid View Post
    They mean the magic and melee loop red mages use. Personally if they do go this way, id say they can make the blu mage skill steal mechanic different enough from red mage to make it feel unique.
    And in what way would it's being a DPS necessitate it follow that same stale convention? In what way would its being a tank make that less likely? (Have you met Paladin?)

    Its role is irrelevant to its playflow or mechanics of DPS, save that a tank will necessarily have fewer abilities by which to broaden, deepen, flesh out, or otherwise make that playflow or those mechanics unique. Conflating all possible designs for BLU with... RDM, of all things, on a mere basis of role is absurd.

    @Seraphor
    If there are components you do or don't want in the job, if ever it is actually implemented, perhaps you ought speak to those directly?
    (1)

  6. #6
    Player
    Sarynth's Avatar
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    Sep 2013
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    Character
    Sarynth Midgard
    World
    Excalibur
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    Summoner Lv 90
    I was thinking about this the other day and had the weird idea to make it a strength based melee dps that weaved ogcd blue magic betwee combos to build blue magic points that would allow it to use powerful blue magic like a spell from king behemoth or ixion. The level 50 ability would be azure lore (can only be activated with enough blue magic points). Azure would have to be active to cast the powerful blue magic. For weapons it'd use dual kilij (curved sword originating from Turkey) to perform melee combos that could restore mp and deal damage.
    (1)

  7. #7
    Player
    Reslin's Avatar
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    Sep 2013
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    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Sarynth View Post
    I was thinking about this the other day and had the weird idea to make it a strength based melee dps that weaved ogcd blue magic betwee combos to build blue magic points that would allow it to use powerful blue magic like a spell from king behemoth or ixion. The level 50 ability would be azure lore (can only be activated with enough blue magic points). Azure would have to be active to cast the powerful blue magic. For weapons it'd use dual kilij (curved sword originating from Turkey) to perform melee combos that could restore mp and deal damage.
    I thought about something like this too and it seems simple enough. People, everytime this is brought up, say it would be like red mage. Nope, make it a melee dps that uses magic abilities. The "monster" abilities traditionally associated with the role can be gained from "Special monsters" during the story missions. Done. You build up blue magic and use powerful abilities.
    (0)

  8. #8
    Player
    Darkreality6's Avatar
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    Mar 2018
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    14
    Character
    Luna Darkbloom
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    It would be cool if you could get different hotbars for said abilities, (like you can set which ones you want to use, sort of like how summoner chooses which summon they want, and they each come with their own hot bar).
    (0)

  9. #9
    Player
    TaiyoShikasu's Avatar
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    Dec 2017
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    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    If blue mage were to be a DPS, it'd probably be more fair to compare to whichever other DPS job of its type brings a boatload of utility as Square would have to seriously screw up to not make blue mage a utility DPS.
    (0)

  10. #10
    Player Seraphor's Avatar
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    Feb 2018
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    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shurrikhan View Post
    And in what way would it's being a DPS necessitate it follow that same stale convention? In what way would its being a tank make that less likely? (Have you met Paladin?)

    @Seraphor
    If there are components you do or don\\'t want in the job, if ever it is actually implemented, perhaps you ought speak to those directly?
    I have done, ad nauseum.

    A blue mage is iconic for learning it\\'s skills from enemies, typically by getting hit.
    That\\'s not going to work in XIV, but what could work is a job mechanic whereby taking hits fills a gauge that allows you to cast blue magic, in between your melee weaponskill.

    Getting hit as a job mechanic can only work for a tank.
    Not to mention the classic blue magic spell set is already suitable for a tank.
    Damage mitigation and weak gimmicky heals, debuffing utility and a few potent AoE damaging spells.
    It already looks like a DRK/PLD skill set.
    (0)

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