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  1. #1
    Player
    Miyaka_Vigiles's Avatar
    Join Date
    Nov 2011
    Posts
    266
    Character
    Miyaka Vigiles
    World
    Odin
    Main Class
    Gladiator Lv 70
    Excellent post by Estellios, to recap :

    Conjurer lvl 34 to get
    1- Cure (lvl2)
    2- Protect (lvl6)
    3- Raise (lvl18)
    4- Stoneskin (lvl26)
    5- Prism (lvl34)

    Pugilist lvl 6 to get
    1- Featherfooted (lvl2)
    2- SecondWind (lvl6)

    Gladiator lvl 22 to get
    1- Rampart (lvl2)
    2- Sentinal (lvl22)

    Lancer lvl 14 to get
    1- Invigorate (lvl14)

    Archer lvl 42 to get
    1- Chameleon (lvl42)
    -------------------------------------------------------------

    Keep in mind that you dont need to have all these skills to join a lvl50 group.

    However, I would recommend getting the ones from CNJ and PUG, if you have extra time get the ones from GLA and you will be set to go.
    (4)

  2. #2
    Player

    Join Date
    Jan 2012
    Posts
    11
    Thank you for the informative reply guys! It seems getting PUG to level 6 is a must based on the added skills. How about crafting classes? Which one would be preferable for a THM / CNJ spec? Thank you so much for the replys, keem 'em coming!
    (0)

  3. #3
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Do we know whether the reduced emnity effect on Quelling Strike works for spells? I know the bonus TP procs on attack magic, yielding about 300 for me. If so, then just getting Archer to 22 would give a little emnity reduction that would allow for more damage output in parties. It also provides enough TP to keep Second Wind going.
    (0)