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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by wereotter View Post
    Except that's not longer quite the case. Dragoons now have the same magic defense as other melee jobs, but still higher physical defense. Honestly I feel like they could just combine their gear sets with Samurai and Monk at this point and eliminate maiming as a set entirely.

    Also I was surprised that Red Mage didn't share scouting gear with Ninja as DEX could easily have been a primary stat for that job if it were designed more melee heavy than caster heavy.
    If they just keep Dexterity and Strength as meaningless retitles of the same Attack Power stat, they could as easily make all the melee DPS share gear sets, same as the ranged DPS.

    Honestly, though, when they released SAM I figured they'd be making that the new Maiming class, and that they might just remerge NIN and MNK, with the gear simply reading "Strength" when worn on Monk and "Dexterity" when worn on NIN, as in many other MMOs with power stats that differ only in name.
    (0)

  2. #12
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Why they can't just rebrand it as attack power I'll never know
    (0)

  3. #13
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by Dzian View Post
    Right side nin brd mch usually share aiming accessories.

    To be honest though I've always wished there was more individual gear. And less generic shared gear....

    Gives warriors gear that's warrior themed and dark gear that's dark themed. Rather than just one set that's not really themed for any of them.

    Same with everything else. Even striking now. The 320 genta striking set looks great for Sam but totally doesn't fit a monk thematically.
    To be honest, none of the Genta/Genji gear is all too thematic.
    (0)

  4. #14
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    *sniffles* The Dancer that could have been...
    (0)

  5. #15
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by EllieShadeflare View Post
    They could have, if the class was named Spell Fencer. But it's Red Mage, so it's a caster.
    Red Mage, in my opinion, doesn't use its rapier enough as it's TOO caster centered. I feel like while the job is fun as-is, I would have liked to see it be more of a melee caster job using DEX as a main stat and having its magic scale of it's DEX (just like magic attacks performed by ninja)

    Mage doesn't mean caster exclusively. People are already talking about Blue Mage being a tank....
    (4)

  6. #16
    Player
    Ordoric's Avatar
    Join Date
    May 2012
    Posts
    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    i always thought sam would have fit well as a maiming class
    (1)

  7. #17
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by wereotter View Post
    Red Mage, in my opinion, doesn't use its rapier enough as it's TOO caster centered. I feel like while the job is fun as-is, I would have liked to see it be more of a melee caster job using DEX as a main stat and having its magic scale of it's DEX (just like magic attacks performed by ninja)

    Mage doesn't mean caster exclusively. People are already talking about Blue Mage being a tank....
    Well, it might help to talk about Job history because "Blue Mage being a tank" is simultaneously a good point but also one with mixed context.

    Red Mage in its history was always capable of decent melee capabilities, often having the ability to wield swords and wearing decent armour. However, they've never had ENOUGH of a focus on melee beyond perhaps FFXI, but even then another job did its role of "magic melee fighter" (Rune Fencer) to a better degree. Red Mage has generally just been a Jack of All Trades, Master of None, with its major emphasis being decently armoured, decently deadly with magic and decently good at healing. Its ability to melee was always an afterthought. As a result, its ability to use a sword isn't entirely forgotten, nor is its healing but neither are entirely major parts of the Red Mage identity.

    Blue Mage, however... is weird, even among mages. Its "magic" are enemy skills, and throughout its history, Blue Mage has often had to take said spells to the face to learn them. In the case of FFXIV, it'd make sense for them to be a tank, due to their history of having to be struck and even FFV, their origin game and codifier, had them wielding shields and relatively durable through HP. Heck, some of the most notable Blue Magic spells include the support spell Mighty Guard (which is currently a Limit Break for tanks, I might add), the self heal Vampire, Strago's Rippler that exchanges status effects with enemies, Auto-Life, and even more in FFXI. It wouldn't be that hard to tool Blue Mage into a tank using their identity of "get hit get magic".

    Quote Originally Posted by Ordoric View Post
    i always thought sam would have fit well as a maiming class
    In some circumstances, yes. However, it seems this incarnation of the Samurai is meant to more heavily resemble a Ronin (like Samurai Jack) rather than the heavily armored Samurai we usually see.
    (0)
    Last edited by EllieShadeflare; 03-31-2018 at 11:06 AM.

  8. #18
    Player
    Zeota's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    18
    Character
    Zeota Fourier
    World
    Exodus
    Main Class
    Rogue Lv 70
    Another potential candidate for both sets: Beastmaster! In XI, BST could use several heavy armor pieces that DRG could, plus several light armor pieces.
    (0)

  9. #19
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    840
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    One possible reason they're keeping DRG and NIN separate on the left side for now is that it makes gear slightly easier to design. It's hard to make generic shared gear that looks appropriate for SAM/MNK and DRG at the same time, since the former are more light armoured strikers while the dragoon aesthetic is more heavy armoured. Same for ninja vs ranged gear.

    You'd think that they would jump at the chance to condense the gear categories a little more since it would give them less work to do. That they haven't means that they probably do care about aesthetic differentiation a little bit. Makes it more likely that they'll pick future jobs based on who can share gear with the scouting and maiming categories too, just to even things out a bit.
    (2)

  10. #20
    Player
    dynus's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    144
    Character
    Ciaran Riagan
    World
    Balmung
    Main Class
    Dancer Lv 90
    If Blue Mage is DPS rather than Tank, then I think it would fit for Maiming gear, if it needed more magic defense they can put that on their weapon, whatever that may be.

    Foebreaker/Breaker from FFXII would also fit the Maiming gear well since their job was to weaken the opponent with their break abilities, or 'maim' them.
    (0)

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