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  1. #1
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90

    Inventory Suggestion?

    Why not have all items (gear, furniture, etc.) that aren't unique stack if they enter your inventory? It saves space and it be less of a hassle to keep up with. It's kind of a pain opening Eureka Lockboxes that I saved up from before the patch only to have to exit out of opening more to discard the dozens upon dozens upon dozens of hats or boots that you get.

    (2)
    Last edited by Berteaux_Braumegain; 03-28-2018 at 05:49 AM.

  2. #2
    Player
    MuseTraveller's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    586
    Character
    Mihn Saruihn
    World
    Malboro
    Main Class
    Bard Lv 80
    I had over 1k boxes, barely opened 50 before my inventory was clogged with countless suspenders and such. @_@;; really wish the gear was stackable.
    Not sure if I want to endure opening of the rest of the boxes.
    (1)

  3. #3
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,037
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    It's not impossible but it's more complicated than stacking items like potions, because data.

    You can stack potions because every potions are the same, so the game only need to store the item ID and the size of the stack.
    But each equipment are different since they all have a durability, spiritbond, dye ID and glamour ID. You can't stack 10 "Anemos hat" because the game still needs to store 10 different durability, 10 different dye, etc.
    Of course we don't care about durability and spiritbond for glamour gear, but they're equipments so they work like all equipments.
    We can imagine a feature, kind of similar to the armoire, where you can stack equipments but lose any dye/glamour/spiritbond, but it would be a lot of work for a very special case.
    Plus, I'm basing my explanation on the data we see as players. Items may have some more data tied to them on the server.

    For the lockbox opening UI specifically, the simplest addition would be a "Throw away" button.
    (4)

  4. #4
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Because it would make no sense for you to be able to carry around 140,000 large dining room tables, only being able to carry 140 large dining room tables at once adds to the realism.
    (0)

  5. #5
    Player
    Hellstorm's Avatar
    Join Date
    Apr 2015
    Posts
    86
    Character
    Silvermist Hellstorm
    World
    Ultros
    Main Class
    Bard Lv 70
    also there are other factors like dyes bindings melds spiritbonds
    (0)

  6. #6
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Genz View Post
    But each equipment are different since they all have a durability, spiritbond, dye ID and glamour ID. You can't stack 10 "Anemos hat" because the game still needs to store 10 different durability, 10 different dye, etc.

    For the lockbox opening UI specifically, the simplest addition would be a "Throw away" button.
    This is a fair point. An option to discard/immediately sell an item upon receiving it would be appreciated. Or a mass discard/sell option.
    (1)