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Thread: Paladin Fix

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  1. #1
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    Join Date
    Dec 2011
    Location
    Uldah
    Posts
    153

    Paladin Fix

    Another fix thread, I know, I know...

    This is coming however, due to the fact that I am concerned about the warrior "nerf." I am all for pushing Steel Cyclone to 1 minute on timers, however, I think what I propose is the easiest fix to PLD while maintaining the DD status of WAR.

    As enmity is the biggest concern for PLD while tanking I propose this:

    Take collusion away from Warriors. Take the enmity "steal" effect and put it into PLDs Cover. Tinker with the timing of Cover obviously so as to not make it over powered.

    Spirits within already does a decent amount of damage, and frankly I find it silly to think that PLD would be putting out more and more dps with how they intend to fix the class. I always presumed PLD to be a self curing, sturdy tank that can deal damage to a single target.

    I think by "fixing" in this manner, PLD would have a great enmity skill other than flash and provoke. (We all know wardrum is useless, and phalanx is ok at best).

    Just a thought, let's see what people think!
    (3)
    Last edited by KiraAmane; 05-01-2012 at 10:16 PM.
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