◆FINAL FANTASY XIV HotFixes (Mar. 27, 2018)◆
■The following changes have been made to The Forbidden Land, Eureka.
・The Chain Bonus for chains 5/10/15/20/25/30 have been increased.
・The experience gained when defeating a monster with one or two players has been increased.
・The priority of displaying certain Notorious Monsters has been adjusted.
・The “Ensnare” ability used by some monsters has been changed to “Expell”.
■The rewards received from Anemos Lockboxes has been adjusted as follows.
・Eurekan Potions have been added as a reward.
・The drop rate of fireworks items have been decreased.
■The following items are no longer untradeable.
・Eurekan glamour items / Wicked Winds Whisper Orchestrion Roll / No Quarter Orchestrion Roll
■The following issues have been addressed.
・In The Forbidden Land, Eureka, the draw-in effect of the Predatorial Instinct ability used by the Notorious Monster Polyphemus would sometimes take a moment to register, making it impossible to avoid 10,000-tonze Swing.
・Under specific conditions, using the Eternity Ring would teleport the player outside the map.
・The potency listed on the help text for the Dreadwyrm Trance action was incorrect.
So there you go folks, the band-aid fixes have been applied and now the wound is all better right? Well, no. No matter how big the adjustment to chain exp is it still doesn't change that the train will destroy NM's before you can show up to them. No matter how large the adjustment to the exp gain of solo or duo players is it doesn't change the fact that as a level 20 I still cannot help a level 1 grind effectively. No matter how huge the adjustment to lockboxes are it doesn't change that we still get 100% useless items from them that flood our inventories and take days to open.
I'm calling it what it is, a band-aid, and while I welcome the change I know it won't have any impact. I for one am not sated in the slightest by the band-aids as the burn underneath still remains. Continue to voice your outrage and continue to suggest better alternatives, for no amount of band-aids are acceptable to remedy this awful game mode, only direct and critical change.
Please Devs, do not simply band-aid the heck out of Eureka, FIX IT.