Quote Originally Posted by BillyKaplan View Post
My own example was to stress the problem at the core of the matter and was introduced as a joke, not to be used to support this. I HATE that the women barely move when they perform that dance, which is why I was so happy that they actually move when performing the Moonlift dance.
It nonetheless is an example in-point. If the OP was concerned about movements that look inappropriate or absurd when performed by one gender or the other, then simply implementing the same skill with multiple animations would be a workable solution.

Quote Originally Posted by BillyKaplan View Post
To stress the point, if you already acknowledge there's a set of movements that you'd accept for male charas, why not just have that be the unisex movement set instead of insist on what you imagine as a more feminine movement set?
That would potentially create the same problem in reverse for female characters. I haven't insisted on anything. I was simply pointing out that the OP's concerns could be addressed in a less extreme manner than implementing a whole job for one gender only.