I actually spent a bit of time scouring through these forums and came across a few incidents of people that have camped in front of locked plots that are under a timer for hours on end for multiple days. I thought maybe now is a good time to write my opinions about this:
Now before you assume: I agree that the random timers are effective, but I feel like Square underestimates how many people will literally sit at locked plots for many hours, sleep deprived and possibly ruining their health for this ingame feature until a relocator comes by. I am from Balmung, a congested server that is VERY notorious for being the first among servers to lose housing in minutes, but we despite our shortage we are actually getting relinquished plots coming in about maybe amounts of 2-3 every few days now and most of them are being bought up because there are campers there and so far it seems that a majority of the plots become available after 7-10+ hours, but that’s my observations. From exploring the forums here, so far I noticed that there are other people from other servers who also house hunting in the same fashion: And I believe that having to camp a plot for a good portion of a day is a rather poor choice and a really bad idea....
Yes, we do have the choice to NOT do this, but honestly some people will do it if it means they’ll be able to access the content. That part is a fault in its own, but I still feel it is a serious matter and should be looked into. For one, not a lot of people have the ability to plot camp because they have real life obligations. So basically now it dumbs down to the whole point of how long you decide to spend time camping a locked plot and how fast you’re clicking….I mean you might as well implement an RNG based lottery mechanic where all of your gil is also refunded should you not win the plot(s).
I know the lottery has been rejected before but I feel like this could be useful for the locked plots because it will stop people from having to spend hours camping and it gives people who are unable to do so, just insert their money and check back later if they won or not. Also you can no longer own multiple houses so it’s not a terrible idea. Again, using a lottery system on LOCKED houses may help out.
Now before you reject the lottery idea: I don’t like RNG myself, but most of the game is based on RNG and it’s not as damaging to someone’s physical and mental state. Plus this is more useful for locked plots to stop people from camping so that they can go about with their day. Relocators are probably a whole different issue though...
That's my opinion on this matter, if you have a better idea at all feel free to share, I wanted to put this out after witnessing most of the camping while participating myself. Whether you like my idea or not, I feel there needs to be some sort of improvement regarding buying plots that shouldn’t be something that encourages health issues.