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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,120
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Diremites (that is, the type specifically labelled "Diremite", found around Lv10 in the Central Shroud) do not seem to drop Diremite Webs, but that's also the general name for that type of enemy, and higher level diremites do drop the webs. Banemites seem to be the actual primary source - and you do encounter them at around the same level that weaver starts needing them for crafting. (Not that you're actually that likely to be keeping your crafters leveled equal with your MSQ/battle classes, but it does seem to be the game logic for most enemy drops.)

    But yes, I spent quite a while fighting Diremites for webs without any luck.
    (1)
    Last edited by Iscah; 03-28-2018 at 02:18 AM.

  2. #2
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Iscah View Post
    (Not that you're actually that likely to be keeping your crafters leveled equal with your MSQ/battle classes, but it does seem to be the game logic for most enemy drops.)
    Do players normally not do this? Because of course it makes the most sense. The gear you can make, from the materials you can gather, is relevant to classes at those levels. If you don't keep things balanced, you just end up holding onto even more junk that you might need over a wider level spread. But maybe that's just me.
    (0)

  3. #3
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Hasrat View Post
    Do players normally not do this? Because of course it makes the most sense. The gear you can make, from the materials you can gather, is relevant to classes at those levels. If you don't keep things balanced, you just end up holding onto even more junk that you might need over a wider level spread. But maybe that's just me.
    I didn't because I had no interest in crafters(still don't really), but the completionist in me wants everything maxed out(still working on getting all but CUL to 70, and getting geared/crafting books). The main reason I started leveling them was in hopes one day I would get a house, and since I finally got one, I'm starting to level them a bit more actively just to be able to craft my own housing items.
    (0)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,120
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Hasrat View Post
    Do players normally not do this? Because of course it makes the most sense. The gear you can make, from the materials you can gather, is relevant to classes at those levels. If you don't keep things balanced, you just end up holding onto even more junk that you might need over a wider level spread. But maybe that's just me.
    I guess it depends. I was leveling them alongside the game level for a while, because it did seem the more useful way to do it, but stopped when I got them to Lv50 and completed the ARR quests because it was just too many story threads to be following all at once! Plus time spent on it instead of getting through to the end of the MSQ so I could finally stop dodging spoilers (and asking people to not talk about story details in FC chat).

    Now that I've got to that endpoint, it's probably time to start working on them again.
    (0)