If BLU is added, make it dps. Thoughts?
If BLU is added, make it dps. Thoughts?
So a Red Mage clone?



They already said Rogue is supposed to be Thief. There is a reason why Rogue has the skill Mug. There was a reason why they didn't call it Thief but I can't remember it was said in a interview. I think it was something like it being weird the WoL being called a Thief so they decided on Rogue. I can't remember the wording exactly, I would need to find it. Also Ranger would most likely be a selfish DPS ranged class. I would rather they not add another selfish dps class, they can't balance them.
And in what way would it's being a DPS necessitate it follow that same stale convention? In what way would its being a tank make that less likely? (Have you met Paladin?)
Its role is irrelevant to its playflow or mechanics of DPS, save that a tank will necessarily have fewer abilities by which to broaden, deepen, flesh out, or otherwise make that playflow or those mechanics unique. Conflating all possible designs for BLU with... RDM, of all things, on a mere basis of role is absurd.
@Seraphor
If there are components you do or don't want in the job, if ever it is actually implemented, perhaps you ought speak to those directly?

I was thinking about this the other day and had the weird idea to make it a strength based melee dps that weaved ogcd blue magic betwee combos to build blue magic points that would allow it to use powerful blue magic like a spell from king behemoth or ixion. The level 50 ability would be azure lore (can only be activated with enough blue magic points). Azure would have to be active to cast the powerful blue magic. For weapons it'd use dual kilij (curved sword originating from Turkey) to perform melee combos that could restore mp and deal damage.
I thought about something like this too and it seems simple enough. People, everytime this is brought up, say it would be like red mage. Nope, make it a melee dps that uses magic abilities. The "monster" abilities traditionally associated with the role can be gained from "Special monsters" during the story missions. Done. You build up blue magic and use powerful abilities.I was thinking about this the other day and had the weird idea to make it a strength based melee dps that weaved ogcd blue magic betwee combos to build blue magic points that would allow it to use powerful blue magic like a spell from king behemoth or ixion. The level 50 ability would be azure lore (can only be activated with enough blue magic points). Azure would have to be active to cast the powerful blue magic. For weapons it'd use dual kilij (curved sword originating from Turkey) to perform melee combos that could restore mp and deal damage.

It would be cool if you could get different hotbars for said abilities, (like you can set which ones you want to use, sort of like how summoner chooses which summon they want, and they each come with their own hot bar).
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