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  1. #51
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Kurando View Post
    Perhaps they are worthless, but to declare otherwise that BLM has no real insta-casts is a lie which was my point. Scathe is no different to Ruin II, the only difference being the latter has the change to process, in which case Scathe could do with something similar to make it more use worthy.

    It's easy to say something is part of uptime skills, but unless the BLM is very lucky and doesn't get targeted by anything and it's quite likely their rotation could go out of the window. You may have little point at that stage to Swift or Triplecast your spells (use Scathe and other processes) to keep up the attacks whilst dodging to the mechs.
    I don't think anyone was implying BLM lacked INSTANT casts, what most people were explaining was that BLM is stuck on the GCD. You know, the recast time of 2.5s, which changes depending on speed?

    This feels like a slight distraction from the points being brought up about the BLM's reliance on the GCD. And you're probably not playing BLM the best you can if you're rotation is screwing up.
    (1)

  2. #52
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,940
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by EllieShadeflare View Post
    Objectively wrong that other classes have the same lock.

    Look at any other DPS in Stormblood right now. Red Mage, Monk, Machinist, Samurai, and ESPECIALLY Bard, Summoner, Ninja and Dragoon. Each of the classes I have listed have a reliance on oGCD damage as part of their rotations, though Bard (through Repertoire), Dragoon (for their Life of the Dragon), Summoner (for their Aethertrail), and Ninja (do I really need to explain Ninja?) DEPEND on their oGCDs.

    That said, I don't actually have a problem with being stuck on the GCD. Quite contrary, I'd rather Black Mage keeps that identity, but continue to expand on it.
    I failed to realize you were defining the term uniquely. In every MMO I've played prior, and indeed any forum entry or guide making mention of it, it has consistently referred to any class, spec, playstyle (therein) for which there is never a GCD that cannot be filled with some GCD skill, or for which any failure to hit a GCD as soon as it's available will (almost) necessarily be a DPS loss (i.e. any class without inherent downtime). A large portion of WoW's specs, for instance, have in the past not been GCD locked, while certain talents make traditionally GCD-locked classes no longer GCD locked (by removing the filler skills from between their short-CD attacks). By the typical definition, every XIV class is technically GCD-locked.

    At the moment all that BLM being GCD locked limited solely to GCD sources of direct damage contributes is two things:
    • Reduced downtime-generatable power -- i.e. potency being providable or made ready by time simply having elapsed, regardless of actions during (any CD ever). (Though, Foul gives back a hefty chunk of this.)
    • Full use of Spell Speed. No other job in this game can benefit fully from Skill/Spell Speed, as it does not affect oGCD damage, thus making it partly inherently inferior to all other stats.

    The benefits there quite possibly outweigh the disbenefits, especially given the aforementioned Foul and the simple fact that while BLM may not have direct-damaging oGCDs, their buffing or indirect-damage CDs are still quite potent, and the job does have the highest dummy DPS in the game.

    Quote Originally Posted by EllieShadeflare View Post
    That said, I don't actually have a problem with being stuck on the GCD. Quite contrary, I'd rather Black Mage keeps that identity, but continue to expand on it.
    Okay. Fair enough. Any suggestions how?

    Citing old numbers is nothing but valid. This was a place Black Mage was before it was firmly decided to be pure DPS in HW, considering we had a handful of garbage support spells (Freeze, Sleep, Ennervate) and a decent defensive raid support (Apocatastasis). These skills remained in HW, but were massively de-emphasized by our new mechanics and rotation. Not to mention, YoshiP has specifially cited Raise as the reason would be lower damage than any other Caster. Summoner has a massive skill ceiling, but its skill floor is so high that to the average player, its DPS is damn low.
    ...
    Well, that's strange.

    In today's settings, at least, it's perhaps the most consistent leading job in terms of pDPS, and a top contender in rDPS, with or without Raise being considered.
    I guess I'll have to take Yoshida's quote there with the same barrel of salt as usual...
    (0)
    Last edited by Shurrikhan; 04-01-2018 at 11:03 PM.

  3. #53
    Player
    Ordoric's Avatar
    Join Date
    May 2012
    Posts
    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    depending on how the raise is set up it could work in to power scale. like bringsback on brink of death and maybe is an ogcd that is instant but with a 90 second cool down so it cant be stacked with triple cast or swift cast ads a small amount of utility without sacrificing power or yeah have it use polyglot
    (0)

  4. #54
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    if Blm get raise, and we have to start rezing as blm, ill go nuts...

    it doesnt hurt Smn much, since it's bulk of dps are dots and pet...,

    and doesn't hurt Rdm too much either, since it is full of instant casts .. and does not rely on 2x timers that can not run out like Blm (astral and enochian timers)

    sure, it still hurts Smn and Rdm..but would hurt blm too much.., just give Blm a magic vun, if Blm desperately need party utility (imo on thunder dots, that way, no need to track an extra timer)

    dont like idea if wasting a foul for a raise, if anything when Blm raise, they should get rewarded with a foul
    (0)
    Last edited by Shiroe; 04-06-2018 at 06:24 AM.

  5. #55
    Player
    Rathael's Avatar
    Join Date
    Jan 2018
    Posts
    73
    Character
    Arlan Knighthold
    World
    Lich
    Main Class
    Black Mage Lv 80
    No to BLM raise, for no other reason than the fact that this dissolves class identity entirely. BLM is the destructive offensive mage and should always be as such.

    I wouldn't mind a loss in DPS in exchange for some utility, but just not raise or healing. RDM is half black half white magic, and summoner's share their origins with Scholars so it makes some sense for them both to have raise.

    Some sort of magic vulnerability debuff would match the class identity nicely, though it would make the over-abundant caster DPS situation even worse than it already is now. I'd still take it, though, provided there was no net gain on BLM DPS. We are already insanely powerful for little effort.
    (0)
    Last edited by Rathael; 04-07-2018 at 10:39 PM.

  6. #56
    Player
    Gaj85's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    102
    Character
    Cecilious Spina
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    There is literally zero reason for a BLM to have a raise.
    (3)

  7. #57
    Player
    GunksFoy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    244
    Character
    Gunks Foy
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Kurando View Post
    BLM does have an insta-cast in the form of Scathe, which is essentially their Ruin II. Not to mention having access to Swift and Triple cast, potentially giving BLM four insta-cast spells in a row. With that and the other possible processes, BLM does actually have quite a few opportunities to get around animation lock, but it could do with a slight tweak.
    Did you really cite Scathe? Not even CLOSE to equivalent to Ruin 2. Case and point:

    Ruin 1 - 100 pot
    Ruin 2 - 100 pot
    Ruin 3 - 130 pot

    so you lose 30 potency from downgrading for an instant cast.

    Fire 4 - 504 pot
    Fire 1 - 324 pot
    Blizz 4 - 280 pot
    Scathe - 100 pot....

    so at minimum, you're losing 180 potency for casting Scathe at any given time. I didn't include Thunder because you might refresh earlier/later so exact potency is hard to gauge perfectly, but it's a loss I assure you. No one is using Scathe unless they are absolutely desperate.
    (2)
    Last edited by GunksFoy; 04-12-2018 at 07:12 PM.

  8. #58
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by GunksFoy View Post
    so at minimum, you're losing 180 potency for casting Scathe at any given time. I didn't include Thunder because you might refresh earlier/later so exact potency is hard to gauge perfectly, but it's a loss I assure you. No one is using Scathe unless they are absolutely desperate.
    Correction. No one is using Scathe instead of another skill, a lot of ppl myself included is using it when nothing else is available (because of movement) afterall 100 potency is better than 0.
    (1)

  9. #59
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Thela View Post
    Correction. No one is using Scathe instead of another skill, a lot of ppl myself included is using it when nothing else is available (because of movement) afterall 100 potency is better than 0.
    A crit is going to swing your DPS more than the once or twice a fight you use scathe.
    (0)

  10. #60
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Scathe is good when the boss is about to force long downtime though. That's all the spell had been used for since ARR. And its a good niche for it to fullfill. Sometimes I miss RDM having something alike on similar situations where I could squeeze an instant GCD but had just used a Dualcast.
    (0)

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