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  1. #11
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by P_Wing View Post
    That would mean they'll reduce BLM dps though cause free raise (albeit 180s). I wouldn't want that!
    Giving Black Mages a Magic Vuln reduces their DPS, because Black Mages will be balanced around having it, thus giving them a net gain of 0
    Giving Black Mages more tools to ignore movement lowers their DPS, because Black Mages are assumed to work around it (This is primarily why the cross classes in 2.0 were nerfed: Because Bards had -all of them- and were 100% uptime hyper mobile DPS)
    Your implementation of Raise -lowers DPS- by requiring Swift or Triple -and- Foul to pull off.
    (0)

  2. #12
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seraphor View Post
    Not all Role actions need to be used by everyone class of that role.
    True North on Samurai for example.
    So yeah, Mana Shift doesn't have to be used by BLM.
    That was my point. BLM doesn't have room in its rotation for spending mana or GCDs for anything except damage. However, people saw mana shift when it first came out and thought "omg, BLM infinite mana battery" much in the same way that people are saying "BLM needs a raise", but when you look at either statement with any kind of thought neither statements work in practice.

    Quote Originally Posted by Kabooa View Post
    Giving Black Mages a Magic Vuln reduces their DPS, because Black Mages will be balanced around having it, thus giving them a net gain of 0
    More DPS isn't really the point of giving BLM a magic vuln, party meta is. It would mean that BLM is more attractive in parties with other casters, and even PLD.
    (2)
    Last edited by Lambdafish; 03-24-2018 at 03:23 AM.

  3. #13
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Mana shift works fine on BLM, you just use it after thundercloud procs in umbral. Heck, you can use it between Foul and Thunder or Thunder and B4 once every two minutes and it’s no big deal.

    BLM definitely shouldn’t get a raise, but what they could get is the ability to grant another caster an extra swiftcast and/or free spell.
    (1)

  4. #14
    Player
    TraeSnow's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Deo Luminai
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ferrinus View Post
    Mana shift works fine on BLM, you just use it after thundercloud procs in umbral. Heck, you can use it between Foul and Thunder or Thunder and B4 once every two minutes and it’s no big deal.

    BLM definitely shouldn’t get a raise, but what they could get is the ability to grant another caster an extra swiftcast and/or free spell.
    I don't play BLM so I'm not 100% sure on this, but if you Mana Shift someone, even if after an instant spell so you lose no gcds, wouldn't you miss out on an extra Fire cast? Because of you missing around 2.5k MP from your current rotation?
    (0)

  5. #15
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by TraeSnow View Post
    I don't play BLM so I'm not 100% sure on this, but if you Mana Shift someone, even if after an instant spell so you lose no gcds, wouldn't you miss out on an extra Fire cast? Because of you missing around 2.5k MP from your current rotation?
    Umbral is the ice phase(Mana regeneration phase) and due to the rotation you are generally in excess anyways and wouldn't miss the 2.5k when switching to astral.

    Also no to BLM Raise. BLM is a turret and likes being a turret and is a turret that eats aoes to continue being a turret because a BLM that isn't a turret is a RDM wanna be.
    (2)

  6. #16
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Wintersandman View Post
    Umbral is the ice phase(Mana regeneration phase) and due to the rotation you are generally in excess anyways and wouldn't miss the 2.5k when switching to astral.
    Right. The key is to not do it right after Blizz3 (because you’ll have like no mp and end up sending your healer a care package of 50 points or something) and not to do it right before Fire3 (because you’ll be entering astral phase with a 3096 mp deficit).

    Since the usual umbral phase is B3, Foul *, T3*, B4, F3, it’s safe to manashidt wherever I put an asterisk. After T3 is a little safer than Foul since it’s possible to get a mana tick after Foul if you’re going really fast.
    (1)

  7. #17
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ferrinus View Post
    BLM definitely shouldn’t get a raise, but what they could get is the ability to grant another caster an extra swiftcast and/or free spell.
    This sounds like a good idea.
    Something like 'Triple Shift', after using Triple Cast, use to transfer one of the casts to a party member.

    However... DPS loss means it'll never happen, again.

    Would be useful for giving the healer a swiftcast when theirs is still on cool down though.
    (0)

  8. #18
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    I think the biggest issue with Raise on a Black Mage is that unlike Red Mage or Summoner, Black Mage not only completely lacks oGCD attacks, but their only form of direct contribution to the boss is their damage. You cannot put a Raise on a Black Mage because it ultimately damages a BLM's contribution far more than a SMN or RDM using Raise, nor would Black Mages WANT to do so.
    (1)

  9. #19
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    3,003
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    No on raise. I always thought the easiest solution would be to add a trait that puts a rider on manaward or ley lines. Something like when you use ley lines party members(say within the radius of a bard song) get a 1-2% magic damage boost for the duration(or even a reducing boost like the one RDM gets). Or manaward could reduce incoming damage(maybe magic only?) for group members by like 5%.
    (0)

  10. #20
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Seraphor View Post
    Not all Role actions need to be used by everyone class of that role.
    True North on Samurai for example.
    Sorry to derail it a bit, but... what? Is that example for real? You've gotta be kidding me.
    (0)

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