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  1. #1
    Player
    Kohdo's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    387
    Character
    Kodoyaki Takoyaki
    World
    Sephirot
    Main Class
    Black Mage Lv 64

    Please do something about the culling in Eureka

    It varies between manageable to outright ridiculous. I just finished a run of Simurgh's Strider and had to stand in the centre of the NM itself to stop it disappearing. Serket is a similar issue, with fast, hard-hitting AOEs that often don't show up.

    I understand that culling is necessary, but please prioritize enemies and other party members. With most NMs it isn't a major issue, but with Strider and Serket it's causing serious problems with invisible AOEs and disappearing NMs cleaving scores of players.
    (7)

  2. #2
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,788
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    well to be fair this isn't a eureka problem its a the game problem.

    SE pls fix your priorities to party members and monsters first for all content! would make S ranks better also.
    (6)

  3. #3
    Player
    Kohdo's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    387
    Character
    Kodoyaki Takoyaki
    World
    Sephirot
    Main Class
    Black Mage Lv 64
    Quote Originally Posted by Musashidon View Post
    well to be fair this isn't a eureka problem its a the game problem.

    SE pls fix your priorities to party members and monsters first for all content! would make S ranks better also.
    True, but it's most apparent in Eureka, though apparently it's been a problem for many years.
    (0)

  4. #4
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Priority should be something like Party Members>Boss>Regular Mobs>Everyone Else. it is a bit ridiculous that you also lose sight of people in your own alliance. Though to take it a step further I would also add Current Tank as being targetable on the Boss. So maybe something like Party Members>Boss=Tank on Boss>Mobs>Everyone Else.
    (3)

  5. #5
    Player
    TitaniaYaerem's Avatar
    Join Date
    Jul 2015
    Posts
    135
    Character
    Titania Yaerem
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    It really is infuriating, get a team member that dies and sometimes you gotta be right on top on them or you gotta wait.....to rez someone in your own party!
    (0)

  6. #6
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Musashidon View Post
    well to be fair this isn't a eureka problem its a the game problem.

    SE pls fix your priorities to party members and monsters first for all content! would make S ranks better also.
    They would, but the servers would explode because reasons. I agree though, this should be a no brainer.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #7
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    You what is really crazy? SE had this same problem in FFXI during besieged, and they fixed it so at least you could see the nearest mobs and your own party members. But here we are, in 2018, and I feel this team hasn't learnt anything from way back then. What's even more crazy?> There is less people in each instance of Eureka than there was in besieged back then...

    They really could learn a lot from their other mmo.
    (2)