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  1. #14
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RiyahArp View Post
    It's a bit annoying that someone tells me to listen to actual arguments while not even understanding mine.
    It's easy to say that, but the evidence shows you're the one ignoring/misunderstanding arguments.

    1. Its hard to make yojimbo's coins harder because of the mechanic of picking things up.
    No, it isn't. The mechanic of picking things up is easy in and of itself, and moreover, it can definitely be harder than "everybody went afk for this mechanic and we're fine."
    2. I think they made duty action to remedy this, because you dont need to click on things, just hit the action over the object.
    And yet we still have current content using clicking in Rabanastre, which came after 6s.
    EDIT: Here's a hint for my point here: if they are using duty action to completely phase out clicking, they're doing a bad job of it because Rabanastre still uses clicking.
    3. Yes, rab has the mechanic too, but even easier; there is nothing to interrupt it.
    You can step on landmines and get interrupted.
    4. People already do the mechanic perfectly, not missing any coins in most of the instances I've seen; if they miss it, its one or two.
    But wait Riyah, I thought the clicking mechanic was too hard. It can't be so easy everybody does it perfectly, and yet so hard they can't make it punishing for not doing it.

    you seem to be "omg! he forgot rab has it too!" without even reading anything else.
    Your arguments are contradictory at worst and argumentative for argument's sake at best. You're missing the point on purpose: Yojimbo's mechanic isn't punishing enough if you were to just blatantly ignore it. It creates a precedent of carelessness.
    (2)
    Last edited by Dualgunner; 03-25-2018 at 01:54 PM.