The problem is that you can literally ignore every coin, and survive with a pitiful amount of damage. Also no, the mechanic isn't precise at all; yes, getting hit by something interrupts your progress, but there's only one source of damage possible at that time, and it's slow to start becoming an issue.
To answer "That's why there aren't any activatable icons", remember Rabanastre came *after* V2S. EDIT: In specific, the dark circles mechanic, where the arena is covered with dark circles that all need to be clicked on.

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