Quote Originally Posted by Narcotics View Post
The definition of "too easy" is when you would literally have to not try in order to fail. When you can ignore mechanics and clear, the content is a joke. As a casual player of this game, I still want to play well...a game. It's not much of a game when it's been designed to baby you through content. Like what's the point? Really? What are we playing for in the end if we're just having everything given to us unless we're doing savage content which makes up for about .1% of the game?
The problem here is that MMORPG, at least the Japanese and Korean variety rely on a gear grind. When the content is new, you need the best available gear to play it, or you can't get through it. Hence minimum ilevel is a thing. No more complaining about gear. If you can enter the dungeon, you can complete the dungeon. If people vote abandon, it's because whoa, there's a challenge involved, it's not a faceroll.

Yet that creates this environment where people who have the best gear, go back to old content and breeze through it, ignoring the mechanics, thus creating carry situations for too much of the content. This is the problem with the MSQ. Only when the content is new, does it offer any challenge. Once you're overgeared for it, you too will wonder why it was hard at all. Arguments back at 2.0 release often had people unwilling to run content at all through the duty finder because people were woefully undergeared for it, yet you don't get the gear you need unless you play the content. Do people not remember any of the content ever having challenge? Have all new players to the game after 2.1 been carried through all content?

That's the funny thing about Eureka, in a way it's shoving actual difficulty in peoples faces, because everyone started from the same place. After one or two patches it will likely be just as much of a faceroll as all other content becomes.

Like perhaps what Square-Enix should be doing is creating it's own leaderboard system for clear times of each content at each patch (eg like this https://na.finalfantasyxiv.com/lodes...lo_party=party ), and creating way to playback the top-10 or so clears in-game through the duty recorder.