First boss of Gubal Library(3.0, last dungeon before cap) compared to the second boss of Amdapor Keep(original endgame capped dungeon). That right there shows the hand holding the devs have done to this game in terms of making content "easier". Interesting mechanics and more ways to use CC are what we need in this game, difficulty can be more than just one shot attacks or prolonged fights due to hp sponges.