Quote Originally Posted by Bourne_Endeavor View Post
Snip
I'm not going to argue stats with you, go back and play any RPG from the Nintendo era to now and you will find that the higher the stats you have the easier things get, despite mobs getting harder and higher stats themselves.

I'm not disagreeing that the game isn't easy, because it's gotten a lot easier imo since ARR, when you actually had to use CC, pick up packs carefully or avoid pats. But not everyone have been around to experience all of these things. As I said take any game, the whole concept of something getting easier is repetition, for example i'm horrible at writing, but if I wanted to do so, I could take classes on writing and get better but I have no desire. Same thing applies to the game or any game, if you get used to the mechanics and see them enough you won't find it hard anymore. I will agree that Vault was one of the highlights of healing in HW but only because it was tight and people really had to be on their toes.