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  1. #1
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    I tend to agree somewhat with the OP - it's due to the longevity of the game, but things have just become rather complicated and convaluted. You really don't need 30+ buttons for any class/job. (yes, they trimmed it a little, but didn't go far enough), you don't need crafts that take forever (with even more convaluted RNG rotations than DOW), given only 10% are raiders, you don't need that much content for them alone. They need to realise the real bread and butter players - the ones that just want to log in, amuse themselves for a few hours without being overly frustrated. They need to remember it's a game, meant for entertainment. That part is getting more and more lost sadly.
    (1)

  2. #2
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by XiXiQ View Post
    given only 10% are raiders, you don't need that much content for them alone.
    But endgame content isn't for raiders alone, that's the thing. Once gear gets high enough, be it by natural power creep within the same expansion or a new expansion outright, that content eventually becomes more accessible with still the same carrot dangling off the stick - fancy mounts, orchestrion rolls, crafting materials. I'm in a super mega casual linkshell for my friends and I can guarantee you they never would've set foot inside Ravana ex before SB.
    So given that that content becomes "free for all" eventually, that leaves us with, what, Ultimate? Savage? That's really not that much content compared to everything else we have.
    And what 'entertainment' means is very subjective. Ask the hardcore raiders and they'll (hopefully) tell you that's what entertains them. Meanwhile you have the hardcore crafters.
    (2)

  3. #3
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    Quote Originally Posted by XiXiQ View Post
    I tend to agree somewhat with the OP - it's due to the longevity of the game, but things have just become rather complicated and convaluted. You really don't need 30+ buttons for any class/job. (yes, they trimmed it a little, but didn't go far enough), you don't need crafts that take forever (with even more convaluted RNG rotations than DOW), given only 10% are raiders, you don't need that much content for them alone. They need to realise the real bread and butter players - the ones that just want to log in, amuse themselves for a few hours without being overly frustrated. They need to remember it's a game, meant for entertainment. That part is getting more and more lost sadly.
    I would prefer them to redo the combat system and make it closer to FF11. Combat that requies team work. Skill chains and Magic bursts is what made that game incredibly fun for having such a simple combat system.
    (2)