Quote Originally Posted by Bourne_Endeavor View Post
As for people making mistakes. That has no bearing on whether the content isn't braindead easy or not. Half the time those mistakes occur because people don't care since dungeons just aren't threatening.
So we go from the playerbase is so bad that mistakes shouldn't even be made at this point because the content is so braindead easy, to "well people are good, they just don't care." Which one is it? And should the company be listening to players that straight up don't care?

This is the point where you and I are just going to have to agree to disagree. Because believe it or not I do believe that there should be challenging content for higher skill leveled players. But I don't believe the game is "brain dead" like you and others are trying to make it out to be. Because surprisingly people have different thresholds for what's difficult and what isn't. And in a game like this where there isn't a core targeted audience, but instead a wider net being cast, that's just a reality you and everyone else needs to come to terms with.

Stormblood managed to net SE around $84 million USD on launch. It's also mentioned how so far the expansion has been a success and improved on FFXIV's previous numbers in Square Enix's latest Consolidated Financial report: http://www.hd.square-enix.com/eng/ne...q3earnings.pdf (which you can see all of them here: http://www.hd.square-enix.com/eng/ir...ial.html#y2018 )

Now we'll see if that changes in their next report, as the real test will be if Stormblood can keep people here with the game as it is after the "new-ness" of the expansion continues to wear off.