Quote Originally Posted by ko_ View Post
I don't think things should hit harder when people complain abotu one shots. I think there needs to be more one shots but I sit alone on that one. Less mechs and more one shots please. But on topic, I will say it's "easy" to us as gamers.. but give someone a PS4 controller and tell them to play fi they never played a game before. They will NOT understand anything this game tells you. I think people who think it's too easy are forgetting we are gamers and are used to things being thrown at us.
They don't necessarily need more one shots to punish players who fail they could move in other directions.

The issue with hp is if you fail a mechanics it's usually your healers that pay for it. And not you yourself.

You could have mechs that punish players in different ways. Instead of 1shotting a players hp pool. Have it smash a players tp to zero instead off there hp. Be quite a hit for melee jobs. Or an amnesia like thing stops you using your skills. They have something like this in potd.

Or maybe something that zeros mp and / or silences casters (for more than a couple of seconds)..

Or this might be harder to implement but you could have mechanics that interact with job gauges somehow. If you get hit you might lose all your kenki and sen, or your gl3 and chakras. Beast gauge, or aetherflow stacks at etc

things like these would punish players themselves and not just on well a healer can sort it

Don't need to be 1 shots