Results -9 to 0 of 19

Threaded View

  1. #4
    Player
    Shouko's Avatar
    Join Date
    Sep 2013
    Posts
    490
    Character
    Aliiza Duskryn
    World
    Jenova
    Main Class
    Weaver Lv 52
    RDM has the advantage of raising more often than any other job, hence why it's used the most, not only that it's good for self heals and DPS.

    I find Melee at a major disadvantage in the zerg, due to the way it's so laggy and you can't see the marker on the ground a good amount of the time. Even worse is Pazuzu fight, because of his skill that does the wind 3x in a row it makes it really tough for melee to get hits on him without getting KO'd in the process. I've always found RDM to be good in a party situation where you can raise if you're healer dies or you need it to raise over a healer so they don't expend MP from the raise.

    Quote Originally Posted by ElazulHP View Post
    As a healer i'm definitely envious of that dual cast raise. I can get one Swiftcast Rez done every 60 seconds. I've stopped bothering to rez anyone else after that unless I got no RDM's in my group or they're dead. Everytime I try to hard cast a rez on someone else a RDM steals my rez :P
    Everyone is going for the Good Samaritan title, when I run on WHM I only worry about the party as a whole, or if someone is right next to me.
    (2)
    Last edited by Shouko; 03-22-2018 at 02:49 AM.