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  1. #1
    Player
    LysLuc's Avatar
    Join Date
    Dec 2017
    Posts
    22
    Character
    Lystaria Luciano
    World
    Zodiark
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Alexalibur View Post
    Honestly I think they don't want to do it anymore because of the backlash it got (Specifically BRD) and we already have casting in casters and healers, so no need. I'd agree with a cast but if they make it a single skill that you use at certain times (Holy Spirit, Iai) like MCH lining up a Bazooka shot that takes about 4 seconds to cast and does massive damage. Then a cast time would be justified and pretty cool to use.
    I would love a bigger difference between BRD and MCH tbh. Both are pretty close to the same, main difference being the way they support.

    BRDs burst is every 80 sec and MCHs burst is every 60 sec.
    BRD is based on DoT procs. MCH is based on ammo procs.
    BRDs procs can be forced with Empyreal Arrow and MCHs procs can be forced with Ammo.

    I would love the option of having a casting support dps and lore wise it would make sense for MCH to cast as well, since you're using your aether for bullets.

    I wouldnt mind the cast skill like Holy Spirit, but it would just feel like it's in the way, like current Flamethrower is. It's forcing you to halt a pace you build up in your rotation just to do something that's a bit different. This is why I dont like PLDs Holy Spirit or MNKs Riddle of Fire. It's just a random stop in the middle of your rotation.
    (1)

  2. #2
    Player
    giwaman's Avatar
    Join Date
    Jun 2014
    Posts
    202
    Character
    Donna Shanao
    World
    Carbuncle
    Main Class
    Summoner Lv 70
    Increase mch wf to 11 seconds.
    Add Critup buff for mch.
    (0)

  3. #3
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Quote Originally Posted by giwaman View Post
    Increase mch wf to 11 seconds.
    Add Critup buff for mch.
    Overheat increase to 11 seconds, too.
    I got so many situations where my 2nd cooldown during wildfire doesnt hit with its full strengths, because of ping and server delay.
    Animation said it was IN overheat, but SE servers said no.

    And Overdrive should be thing even when you dont have NIN and DRG in your party.

    Blank is totally useless. Hot Shot should be removed, while Blank should apply a Piercing Debuff instead of a knockback.

    Heartbreak should be the same like Misery's End (BRD)
    (1)
    Last edited by Caitlyn; 05-04-2018 at 08:19 PM.

  4. #4
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    I think some kind of attack that automatically triggers overheat every say 2 minutes would be neat, you could use it on your opener and every second wildfire. Trying to have it ready using the overheat scale is rough and I'm guessing alot of people either don't use it or know how to use it as effective as possible. This doesn't take away the ability to do a manual overheat for wildfire for a very skilled machinist since you could still do one for every other wildfire while the 2 minute attack is on cooldown.

    Something Like Irvine's Hyper shot from ff8 would work well for doing a high potency and triggering overheat to open with directly after wildfire. A high energy lazer causing overheat or something IDK.
    https://youtu.be/xFIbdMUJ3zc?t=2m41s
    (0)
    Last edited by Mycow8me; 04-27-2018 at 12:32 AM.

  5. #5
    Player
    Eir_Z's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    63
    Character
    Eir Zurivost
    World
    Lamia
    Main Class
    Machinist Lv 70
    Quote Originally Posted by giwaman View Post
    Increase mch wf to 11 seconds.
    Add Critup buff for mch.
    Nah, just make it a weapon skill count (like, 5 weapon skills) on a 15s timer.
    (0)

  6. #6
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I would love machinist to be more like Vincent in ff7 dirge of Cerberus, where we modify our gun to do different things. Kind of building on the attachment idea like gauss barrel.

    Have things like a machine gun attachment that makes us shoot faster and works kind of like greased lightning/huton. A sniper attachment that works like old gauss barrel where we do more damage but have a cast time. A grenade launcher attachment that gives us back grenado shot (I miss that move). Rework the heat system into an ammo system so we can only use the attachments so long as they have ammo and reload and quick reload would be used to extend the duration we can use the attachment for, kind of like blood of the dragon.

    Also wildfire desperately needs a rework, repurpose the heat gauge into a wildfire mechanic so once we apply wildfire to a mob the heat gauge appears and we fill it with every shot and once it reaches 100 it explodes for x% of damage done, this way it’s less reliant on ping and isn’t screwed over if the monster jumps while you’re using it.
    (5)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  7. #7
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I feel like they should just make it so the Overheat buff doesn't actually start ticking down until Flamethrower is canceled to ensure that you're able to get the most out of it.
    (2)

  8. #8
    Player
    Lynde's Avatar
    Join Date
    Jan 2012
    Posts
    52
    Character
    Astra Tsuki
    World
    Hyperion
    Main Class
    Machinist Lv 70
    Wildfire doesn't count turret damage does it? If not, I wish it would, the Overdrive damage alone might help Wildfire's total overall damage (maybe?).
    (0)

  9. #9
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    So with the Live Letter announcing even more classes getting adjustments for 4.3, specifically usability and quality of life things, can MCH get something too instead of just bug fixes? Speeding up animation delays during Rapid Fire would go a long way to improve usability of the class for people with slightly higher latency and it shouldn't be too difficult to implement since they're speeding up the animations for Plunge, Aetherial Manipulation and Between The Lines. I'm not hoping for big reworks or even Flamethrower changes, just do something about the basic latency problems that shut people out from the class.

    It's just so sad to see such a massive disparity in usage between BRD and MCH for the support role.
    (3)

  10. #10
    Player
    Hlokk's Avatar
    Join Date
    Apr 2013
    Posts
    1
    Character
    Aljin Dazkar
    World
    Leviathan
    Main Class
    Fisher Lv 70
    I'd love just anything that makes it easier to get 6 GCDs during an overheat.
    (0)

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