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  1. #28
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    WoW pretty much has almost the same thing (Honor Level recently), but in those systems your "level" doesn't mean as much as in Eureka, it's basically just a bar you can fill then once maxed out you can reset it and fill it again. At one point the WoW version had you learn abilities/passives at certain honor levels so when you decided to prestige you lost them all but they scrapped that.

    Basically you hit the max level (In this case it would be 20), you can then reset it and be prestige 1 but you start at e.level 1 again. Get to 20 again, reset it, now you are prestige 2. Usually there are cosmetics like mounts, etc that you can get for being a high prestige level. It is sort of like a New Game+ I guess, but every time you "beat" the game you get some kind of reward usually a cosmetic.

    It might work better when it isn't attached to a system where level differences get you killed like in Eureka. Instead of resetting the level, they could add something at level 20 where you can keep "leveling" into an overflow (Kind of like merit points from XI) and every time you do you get some kind of currency you can turn in for cosmetics or some kind of other reward if we want to go that route. Same sort of thing, except you get to keep the benefits of being higher level. Add a level sync to supplement the lowbie problem.

    GW2's reward tracks are pretty much the same thing, too.
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    Last edited by Vaer; 03-21-2018 at 02:14 AM.