My only suggestion would be decreasing the level disparity. It's way way too apparent in Eureka. It's not too much of an issue now but it quickly will become an issue when the players actively doing the content dies down.
My only suggestion would be decreasing the level disparity. It's way way too apparent in Eureka. It's not too much of an issue now but it quickly will become an issue when the players actively doing the content dies down.
It's only "fast" if you can dedicate a huge amount of time to it in a few days. A lot of players have school, college, jobs or families. Many players I know who have these sort of responsibilities haven't even reached lvl 10 yet, never mind 20. The people I know who are lvl 20 played Eureka all day for several days and did literally nothing else. If Eureka was actually fast to do for any type of player to get to 20 in less than one lockout, the forums would be flooded with people being like "wtf I hardly played it and I'm done with it already."
And once again, it doesn't end at lvl 20 unless you want it to. If you want to get all the gear fully upgraded for one class you still have to play a lot at lvl 20. Getting to lvl 20 does not give you enough currency to get absolutely everything as soon as you ding.
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