Hey everyone,

This post is an idea about elusive jump that I have. I know it probably won't go far but I feel like writing it down.

So currently elusive jump makes you backflip away and lower enmity. Meh, doesn't overly get used. I think if it was changed to have you jump straight up and stay in the air (out of harms way) for a set amount of time (like say 2 to 3 seconds) it would allow you to dodge any AOE attacks that may be coming your way. Then when you land you attack for a decent hit since you'll be giving up 2 or 3 seconds of rotation time.

The old ff games almost always had this skill for the dragoon where when they jumped they would stay in the air awhile. Which was usually great because if timed right would allow you to dodge some nasty attacks and then still drop a bomb.

So yeah that's aboot it so far... If you have any comments, complaints or just feel like trolling drop a message on here. Love to hear what people think.