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  1. #1
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90

    Idea: Endgame Arena.

    So thinking about my disappointment in Eureka for so long made me want to turn to something constructive. Instead of brooding over how much I didn't like Eureka, I decided to put my energy into proposing something I as a player would find very interesting as content in this game.

    Namely, make use of the arena that one sees in the Ultros fight, Halitali, and Samurai/Paladin quests.

    The way I'm thinking of it, it could be a string of randomized fights that have both a novice/advanced version and a single/party version. For single matches the pools could be specified for each job, so that the novice version would be a great way for classes to practice and learn the job's skills at 70 while the advanced version would be much more challenging and interactive per-job (perhaps a Black Mage would be forced to use sleep and time Mana Wall, a Dark Knight would have to Living Dead and click on something to heal and clear Walking Dead, etc.)

    Party could be like some string (7?) of fights that are randomized but fairly intense, like floor 190-199 of Palace of the Dead or perhaps a savage Aquapolis. Since it's randomized and certain party combinations would be more suited to some parts of fights than others, it'd be my hope that parties would detail unique strategies at the start of each round based on their compositions.

    Of course, give it some incentive to do every day...some 10~15 minutes per day of challenging oneself to some tomestones and of course the usual little mounts/glamour trinkets over time, etc. This serves a lot of purpose, as sort of in-between casual and hardcore content, a thing to spend time on each day, a way for new and returning players to ease back into the mechanics of their job and then challenge themselves...

    What do you think? We could even see Siegfried/Ziegfried and Shadow as possible enemies in singles, or have the 4 grand company leaders as a Halitali (Hard) style fight in the random pool of party stuff, there's lots of possibilities.
    (3)

  2. #2
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I would like it.

    I could even see it as being similar to the treasure dungeons where if you and your party think you can take on the next challenger you can double your winnings or choose to leave and keep the winnings that you have.

    Or even make it a public instance where you could even bet on other parties or against them.

    Even if they tied the relic in with this. The rewards would scale based on difficulty to where getting to round 7 and winning would be the same as doing round 1 around 30 times.

    They could have solo, small group(4 man) or large group arena style. To where you go up against anything from small creatures you have fought before, fellow gladiators from across Eorzea, or even old boss fights from past dungeons.

    With the random generator few fight sequences would be the same.

    However something like this I could see them implement in 5.0
    (1)

  3. #3
    Player
    F_Maximillian's Avatar
    Join Date
    Jul 2015
    Location
    The Lavender Beds
    Posts
    225
    Character
    Ferox Maximillian
    World
    Zalera
    Main Class
    Paladin Lv 70
    I'd like something like battle square from FF7 honestly with random debuffs/buffs to make it more interesting.
    (2)