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  1. #1
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Krotoan View Post
    There are already high levels who come in, kill maybe 3 different NMS including pazuzu then leave. This is a thing. They don't want piddling low level NMS or anything that doesn't get them optimal crystals and lockboxes.
    A 15 solo would be better off leeching off the high levels, the low levels would likely rather get XP as they try to spawn things. If they band together it's to HOPE that they can do better than alone.
    Killing Pazuzu and leaving in hopes to join a new instance won't be a thing if instances aren't full, as you'd likely join the same mostly empty instance you just left.
    So they'll either join, kill Pazuzu and leave without coming back (meaning that the instance won't scale up for more than 10 minutes), or they'll do lower level Fates while waiting for the next window.

    Quote Originally Posted by Krotoan View Post
    A party wipe post level 6 will be DEVASTATING. All you'd have left at that point is HOPING that some level 20 will peel off and come help. otherwise hours of work would be gone. This is not how I want to play this game. I will concede others may like it, but I will vote no every time to this kind of mechanic.
    That's a git gud issue and common sense of not fighting things that may make you wipe. Besides, you won't have to deal with bad culling or idiots pulling random trash to the group, making fates way easier.
    And even if you do wipe, all it takes is one person to take the penalty and come to raise the others. Sucks for that player, but it's not the end of the world. And if you took a played below 6, then no penalties for you as long as that player has a job able to raise or a phoenix down. "DEVASTATING" is not how I would put it.

    Anyway, you are not giving me the feeling that my points were reassuring at all, so I'll take my leave and simply say "let's wait and see".
    (0)

  2. #2
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Fyce View Post
    That's a git gud issue and common sense of not fighting things that may make you wipe.
    ... Except doing content relevant to your level in Eureka all has the chance of wiping you. Or someone could train something too big onto you, which is a whole 'nother ball of wax I'd be glad to tear apart if you'd like.

    Quote Originally Posted by Fyce View Post
    Anyway, you are not giving me the feeling that my points were reassuring at all, so I'll take my leave and simply say "let's wait and see".
    Indeed we'll have to wait and see if it's truly as bad as I think. But for now I HAVE to play because if it is as bad as I think , there will be little I can do to catch up. This means I will continue to complain and present cases for this to be fixed unless I get a response that assuages my fears beyond depending on people not being horrible.

    Quote Originally Posted by Lord_Zlatan View Post
    as to the issue of death being devastating if a party wipes... I honestly think 90% of the fun is surviving the road from NM to NM, even with the meat shield of the NM train in front of you. Tether for example on RDM is incredibly useful in Eureka. Sleep works in the same fashion
    your "fun" is my "reason to quit FFXI".
    (9)

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Krotoan View Post
    your "fun" is my "reason to quit FFXI".
    That's why we'll never ask XIV to design all its content with that mindset. But, having one of them providing this kind of feeling is somehow "refreshing".
    (0)