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  1. #11
    Player
    Babakin's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    9
    Character
    Dasha Babakin
    World
    Balmung
    Main Class
    Red Mage Lv 80
    I had posted a reply for this in another thread, so I'll just try to cut that down a bit for here:

    Quote Originally Posted by Babakin View Post
    From the information that was given and my limited way to understand it, I thought Eureka was going to be a combination of PotD and Diadem.

    Maybe taking the idea of aetheral gear from PoTD but calling it elemental gear that you enhance as you explore through Eureka. And then putting in missions and fates similar to Diadem in to help enhance the elemental gear. Once the elemental gear is maxed out you can trade it for the physical relic gear or upgrade to another tier of elemental gear.

    I recall a mission in Diadem where we protect a party member as they transport an egg, that was pretty fun to do and different from just zerging a fate or killing x-amount of enemies. In Trials of the Matron you can finish up missions by gathering which was a nice change of pace.

    I even thought the puzzle instance they had during the Valentine's Day event was them testing out doing puzzles in the game for Eureka and that'd play a role.

    And the weather influx that was originally talked about sounded like different monsters will appear during certain conditions and maybe working to take advantage of when the weather changes occur. Like leading mobs into tornados that toss them up into the air giving them wind weakness. So far with the elemental board I haven't noticed too much of a buff then again when your mindlessly grinding mobs in a group its hard to notice a real difference.

    The current Eureka just seems like a normal map with HP-bloated monsters in it and no other substance. Monsters are just crowded together and doesn't give it a natural feel to the island and is just another reminder that this is a MMO.

    Having to re-level my character up just to take part in NM fates just seems tiring to me. If Eureka was just going to be kill mobs and collect crystals, they could've just done that with the Fates in Othard and Doma. There's no need for a whole new map.
    (7)
    Last edited by Babakin; 03-19-2018 at 07:19 AM. Reason: character limit