Quote Originally Posted by Okamimaru View Post
I ask because we have many threads saying people hate it and a few saying they like it... most say it's not what they wanted but don't go into specific details on what they wanted beyond something like blah blah blah from such and such game... I'm just trying to figure out where the disconnect is
There is already a thread about constructive ideas to make it better and I would believe that those kinda show what people have wanted.

I never really kept up with Eureka, just found it strange that they told us about this so many months ago and yet barely anything was shown. Even before the patch came it felt like it was barely hyped by SE itself, so I kinda did not have much expectations. I just wanted it to be better than Diadem but honestly I had more fun with the few runs I did in Diadem than the ones in Eureka.

I wanted more quests, a better story line for Gerold and for Krile. I wanted it to be a fun grind that may take some time but that will get me back to it without needing huge amounts of rewards..I wished it was kinda like settlements where we start out and monsters will attack them. Fighters would have to defend it (and depending on how well they did, it would change the look of the settlement for a time). Gatherers would need to collect things to help with wounded NPCs and other parts of the settlements. Crafters could craft stuff that is necessary to either help defend it or built it back up again. With each of these quests we would get points for our relic. So you could do it solo too. Since this is a different zone they could have tried such things instead of doing in Eorzea where they could not destroy landscapes.

Maybe have way more exploration built in. Other than wanting to look around the map or to go to the next NM the map is barely used..for something that is so mysterious its strange how we are not really trying to find out more. Have stuff hidden all around the map (random for everyone). Like story part, lootboxes. Give us riddles that we can still solve alone or with a group to find treasure.

In the end anything with way more depth would have been better.