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Thread: Triple Triad

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  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Justuas View Post
    They could like increase the drop rate the more consecutive wins you get on a npc or something but alas... need that sub money.
    Its almost like SE wants to increase the longevity of the game

    We have threads with people saying that they have nothing to do because content is too short and doesn't fill enough of their time, and then we have threads and comments like this saying that SE is greedy for making grinds to pad the lifespan of the games content. Its an MMO, grind is to be expected.

    To the OP: If SE increased the drop rate then it would be much easier to fill your collection, and then you would have nothing left to do, which would lead to the above problem.
    (0)

  2. #2
    Player
    Liam_Harper's Avatar
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    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lambdafish View Post
    Its almost like SE wants to increase the longevity of the game
    Play the same npc 500 times, then repeat with 50 more NPC's isn't increasing the longevity of the game, it's dissuading people from content. I was a triple triad addict in ff8 but I wouldn't even think of collecting seriously in ff14. Life is too short. You can't increase the lifespan of a game by dragging out side content indefinitely. There's a limit before players just say "nope".

    If the droprates were realistic, let's say 4% for a 4 star and 1-2% for a 5 star with a stacking bad luck prevention in place after an excess of games, instead of the crazy flat 0.2-0.5% on some npc's, then you'd still need many, many hours to fill your collection (especially since some cards are dungeon/alliance drops), but far more players would be encouraged to give it a go, thus actually increasing longevity.
    (2)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Play the same npc 500 times, then repeat with 50 more NPC's isn't increasing the longevity of the game, it's dissuading people from content...
    I have, I've also done zodiac grinds, anima grinds, primal mount grinds, and the yokai grind. It was a lot of time investment that would have otherwise been a gap in content for me.
    (0)