i been playing this game Since 2013 of September, i just recently join a forum, because a lot of people lack RESPECT when talking to ones on the internet, if we were face to face people tend to check their tongue. i'm a Militant person, a United States Air Force Security Forces Member Retired eleven year, i want constructive Criticism not your Superiority over players.
Paladin, Mr. I Can Block Everything Now Tank- A blocking tank
Warrior, Mr. I Got the Hit Points Tank- A tank that could sustain its own existence, nerfed into the ground, i think a to buff inner beast and steel cyclone absorb damage as HP could bring it back to it 3.0 days. Brutal swing needs to be added back, all tanks need their own unique stun, the silence can remain on the role action, but their stuns need a return.
Dark knight, Mr. I Got Gutted for No Reason- I use to love DRK back in 3.0 pairing Dark Arts with Dark Dance and Dark Passenger and become GOD of evasion while stun locking my enemies. I would see low blow reset so much I thought I was a Paladin. Now its spam TBN to reduce damage, but SE forgot what will all low level DRK do with half their defensive tools stripped. Bring back Dark Dance, bring back Low blow resets, bring back a third combo and the int debuff that was tied to it, and the penalty tied to Darkside no mp no Darkside. Shadow skin isn’t need all have rampart now, something they could easily fix by making Shadow skin match Rampart, I want the 3.0 Drk back this 4.0 Drk isn’t fun.
I didn’t talk about damage dealt because SE wants tanks to defend and guide the party, the damage thing is extra cause it give players something to do if they can mitigate and deal damage at the same time. To tell you the truth I don’t know why the tanks defensive toolkit stripped, but not improved. The Role Actions they added that are new like Shirk, Ultimatum are good. And the Role Action Convalescence, Awareness, Provoke, Rampart are very useful. Now Interject, Anticipation, Low blow, Reprisal I don’t like, for these reasons
Interject-is paladin silence taken and give as a tool, instead can we get a multi tether skill that can split damage to the players on a 7min cooldown. Players move in to interject the damage the tank will receive.
Anticipation-is Shadow Skin reskin increase the parry rate or just make that the first 5 hits are not successful. One who anticipate action will not taken the action to the face and to counter it, if enemies are in the rear or flank damage is double on a 120 sec cooldown.
Low Blow-I already said my peace about this, renamed Stomp all enemies in a 4y radius are stunned 90 sec cooldown.
Reprisal- a Drk skill- they could have kept the 20sec because the damage was stripped from it.