Results 1 to 3 of 3
  1. #1
    Player
    SaberYukihira's Avatar
    Join Date
    May 2016
    Posts
    5
    Character
    Yukihira Souma
    World
    Jenova
    Main Class
    Warrior Lv 60

    One change to dark that would literally make it 100% better.

    Change the effect of Dark Arts -> Dark Mind to: Apply 15% magic resistance to all party members in range. GG. Thoughts?
    (0)

  2. #2
    Player
    SummerScorcher's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    149
    Character
    Lilla La'aurora
    World
    Phoenix
    Main Class
    Dancer Lv 98
    While that could come in handy, PLD and WAR would still be able to it better, for free, and cover both types of damage. Doing fights at lower level would also make dark even weaker than it is already, since you don't have TBN there. In terms of party defense, I would rather have them give DRK a debuff based party mitigation skill that fits in with the retaliation part of the job (ahem previous Reprisal).
    (0)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,578
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Homogenization isn't the solvent to the problem, so no -15% Magic Damage taken for the party at the cost of 2400MP and a 60s cooldown is actually not fixing the issues of Dark Knight.
    (3)