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  1. #3
    Player
    Valarian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    103
    Character
    Celene Starlight
    World
    Excalibur
    Main Class
    Paladin Lv 90

    Level Sync

    I would like to see level sync as a feature usable in any setting.

    I suppose I don't know how the average person feels, or how they sort their priorities. For me, Final Fantasy XIV represents an ever expanding list of options. There are many places to go. Even though I have long passed the point in time where the Black Shroud was relevant to my progression or story, I still spend time there, and on the occasion I meet someone trying to do content there, I like to help them.

    There is precious little I can really do to help them, though, other than FATEs. If I join them in a party in an effort to be social, I nullify all experience gains from defeating creatures, and oblitterate any difficulty, causing a person to rightfully feel less a warrior of light and more of a sidekick, or unnecessary tag along when it's really I who should be tagging along for their story.

    One might argue that the experience gain is ultimately insignificant, or that the time spent leveling in such a way is not lengthy enough to merit attention, but I believe people are very sensitive to context, even if such context does not represent a significant difference in their rate of personal growth. In this case, the context is in feeling like they are making meaningful contributions to their accomplishments, and having someone, even a stranger like myself, to acknowledge them and witness that growth.

    The novice network goes to some length to address the issue, but I feel it has a tendency to gravitate to treating content like a checklist, completing challenges for a player, rather than with them. For people who want to reach current content as fast as possible, I acknowledge the merits of that approach, but for people who want to feel like a warrior of light in a rich and storied world, I think an alternate approach would be better, and that world wide level sync would at least present an option to act as a companion for our friends to be without robbing them of the feeling of being the hero or heroine of their own story.
    (3)
    Last edited by Valarian; 03-17-2018 at 07:15 AM. Reason: Character Limit
    いつか人は一人になって思い出の中に生きていくだけ。